Hi All,
I have attempted to implement a packet loss mechanism; its description is given
below. I am facing some problems with it, both in terms of testing and the
logic behind the implementation. Please give me your opinions and inputs on how
to make this more efficient and robust.
Implementat
Hi All,
I am trying to simulate various levels of packet loss in the live555 streaming
server ranging from 5-50% in steps of 5. The change has to be done in
MultiFramedRTPSource.cpp/MultiFramedRTPSink.cpp but it uses (our_random() % 10)
to generate 10% packet loss.
This method does not work f