I am trying to add optional unicast support to my stream server which
currently runs great using multicast. I have implemented a custom
DeviceFrameSource class extending FramedSource to control my MPEG4 encoder
hardware. This is working great using multicast.
To get it to run using unicast I based
The problem is the MPEG hardware. I can only have one open connection to
MPEG hardware for both encoding and decoding.
I don't need the client to talk to its local server. I need the client to
talk to a server on a remote device.
So if I have two devices one serves rtsp://ip1:8554/video and connect
,
>
> Amit Yedidia
>
> Elbit System Ltd.
>
> Email: [EMAIL PROTECTED]
>
> Tel: 972-4-8318905
>
> --
>
>
>
> --
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED]
uot; <<
env->getResultMsg() << "\n";
} else {
*env << clientProtocolName << " \"OPTIONS\" request returned: "
<< optionsResponse << "\n";
}
delete[] optionsResponse;
}
On Sun, Oct 26, 2008 at
So I have made it pretty far referencing the complete source code and the
test programs.
But I am a bit stuck on one issue.
I have built a RTSP server with a custom FrameSource that talks to my
hardware for encoding.
This works great, it uses the background read handling and can be received
by open