I believe I have found a solution.
I implemented a strategy where my circular buffer keeps waiting until a new
frame arrives, similar to a blocking socket read operation. Then everything
goes well.
Then I do not need to worry about the variables anymore, just like expected
from a DeviceSource.
B
Hello,
I'm working on a live streaming service using Live55 using an Nvidia Jetson
Nano board.
I'm capturing the frames from an USB webcam and I am encoding using
Nvidia's hardware encoder. Then Live555 is responsible for streaming this
capture using RTSP.
The Nvidia software api to use the enco
That's good, thanks for the update.
Andy
From: live-devel on behalf of Ross
Finlayson
Sent: 18 April 2024 17:16
To: LIVE555 Streaming Media - development & use
Subject: Re: [Live-devel] Issue with serving raw UDP transport streams using
testOnDemandRTSPServer
Andy,
Thanks for the report. I was able to reproduce this problem, and am currently
working on tracking down the cause and coming up with a fix. Stay tuned…
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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