> Thanks. Seems like I'm trying to do 2b. What I'm still not getting out of
> this is, where and how I would call signalNewFrameData on my source object.
> I've now added a callback I'm calling from my encoder class, which is a bit
> messy, because the encoder actually wasn't supposed to be awar
Thanks. Seems like I'm trying to do 2b. What I'm still not getting out of this
is, where and how I would call signalNewFrameData on my source object. I've now
added a callback I'm calling from my encoder class, which is a bit messy,
because the encoder actually wasn't supposed to be aware of the
> Now I saw in your sample code of DeviceSource.cpp a template for
> signalNewFrameData which I apparently have to use if this happens. Now I'm
> not sure where a good place to call this would be.
See http://lists.live555.com/pipermail/live-devel/2016-September/020285.html
Ross Finlayson
Hi,
I'm struggling a bit to get started. I was implementing a test RTSP server for
streaming of live-encoded H.264 data. Since there may be hickups in delivering
the data, especially in the beginning, where I have to do a lot of
initialization, the NAL units buffer may underrun. In fact it does
Sorry for the delay. I wasn’t able to diagnose your problem, but it’s likely
that it’s fixed in the newest version (2017.01.26) of the code. Please upgrade
to this newest version, and let us know if you still see the problem.
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
__
Sorry for taking so long to get around to this…
I have now installed a new version (2017.01.26) of the “LIVE555 Streaming
Media” code that incorporates your patch (mostly).
Please let us know if you run into any problems with this.
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
_