Re: [Live-devel] where to call signalNewFrameData

2017-01-26 Thread Ross Finlayson
> Thanks. Seems like I'm trying to do 2b. What I'm still not getting out of > this is, where and how I would call signalNewFrameData on my source object. > I've now added a callback I'm calling from my encoder class, which is a bit > messy, because the encoder actually wasn't supposed to be awar

Re: [Live-devel] where to call signalNewFrameData

2017-01-26 Thread Roland Aigner
Thanks. Seems like I'm trying to do 2b. What I'm still not getting out of this is, where and how I would call signalNewFrameData on my source object. I've now added a callback I'm calling from my encoder class, which is a bit messy, because the encoder actually wasn't supposed to be aware of the

Re: [Live-devel] where to call signalNewFrameData

2017-01-26 Thread Ross Finlayson
> Now I saw in your sample code of DeviceSource.cpp a template for > signalNewFrameData which I apparently have to use if this happens. Now I'm > not sure where a good place to call this would be. See http://lists.live555.com/pipermail/live-devel/2016-September/020285.html Ross Finlayson

[Live-devel] where to call signalNewFrameData

2017-01-26 Thread Roland Aigner
Hi, I'm struggling a bit to get started. I was implementing a test RTSP server for streaming of live-encoded H.264 data. Since there may be hickups in delivering the data, especially in the beginning, where I have to do a lot of initialization, the NAL units buffer may underrun. In fact it does

Re: [Live-devel] Proxy Server using TCP crashes

2017-01-26 Thread Ross Finlayson
Sorry for the delay. I wasn’t able to diagnose your problem, but it’s likely that it’s fixed in the newest version (2017.01.26) of the code. Please upgrade to this newest version, and let us know if you still see the problem. Ross Finlayson Live Networks, Inc. http://www.live555.com/ __

Re: [Live-devel] When streaming RTP over TCP, Live555 Proxy Server sometimes does not reconnect to 'back end' device

2017-01-26 Thread Ross Finlayson
Sorry for taking so long to get around to this… I have now installed a new version (2017.01.26) of the “LIVE555 Streaming Media” code that incorporates your patch (mostly). Please let us know if you run into any problems with this. Ross Finlayson Live Networks, Inc. http://www.live555.com/ _