> - My idea is to reduce as much as possible the bandwidth usage in the
> network, so probably the ideal scenario would be to program the camera to
> multicast its stream and have the clients connect directly to that one... am
> I right?
Yes - provided, of course, that the clients are all on th
> if I am going to set up IP multicast routing between my server and client
> networks, what device will I need ? Or what technology do I need to take?
To do this, you would need to reconfigure the router(s) that are between your
server and client network - i.e., you would need to talk to the p
Thank you so much for your prompt answer Ross,
I exposed my problems with VLC to explain why I am looking for an
alternative; I was not looking here for help with VLC... sorry if I
didn't explain myself clearly.
The main reason I originally chose to use UDP broadcast instead of
multicast was that
Hi Ross,
Thanks for your reply. I don't have a NAT between my server and client, and
if I am going to set up IP multicast routing between my server and client
networks, what device will I need ? Or what technology do I need to take?
Best Regards!
Shihao Zhang
- 原始邮件 -
发件人: "Ros
> I used testH264VideoStreamer.cpp as a model to stream h264 live video in
> the multicast way. In the local area network, I worked fine.But In the public
> network, the client couldn't receive the video data. Then I asked somebody
> and was told that the multicast data can't be transmitted th
Hi,
I used testH264VideoStreamer.cpp as a model to stream h264 live video in the
multicast way. In the local area network, I worked fine.But In the public
network, the client couldn't receive the video data. Then I asked somebody and
was told that the multicast data can't be transmitted t