Shubham,
At a first (quick) glance, I don’t see anything obviously wrong here (apart
from your use of an unprofessional email address, which is strongly discouraged
on this mailing list). I notice that the first NALs that you deliver are SPS
and PPS NAL units - which is important (and answers
> Please let me know the function details of “isCurrentlyAwaitingData()” in
> FrameSource.hh, what is the use of the function.
Remember, You Have Complete Source Code.
> This function at times returns false.
As it should. The function returns True if “getNextFrame()” has already been
cal
Hi,
Do you have SPS and PPS being passed from Live Input and are they okay?
Marcin
W dniu 2014-12-23 o 11:23, Shubham Goyal pisze:
Hi all
Based on the FAQ for live input, I wrote my own subclasses for
FramedSource and OnDemandServerMediaSubsession to implement a unicast
server that can stream
Hi all
Based on the FAQ for live input, I wrote my own subclasses for FramedSource and
OnDemandServerMediaSubsession to implement a unicast server that can stream a
live input. My live input source is a H264 encoded frame grab of my desktop
using the Nvidia GRID SDK (which internally uses Nvenc
Hi ,
Please let me know the function details of "isCurrentlyAwaitingData()" in
FrameSource.hh, what is the use of the function. This function at times returns
false.
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Looking further up the code, I've found the code that enumerates all
subsessions and passes them to RTSPClient::sendSetupCommand().
Skipping them here (along with MediaSubsession::initiate()) leaves them
untouched and won't be requested.
Have a good Christmas :)
--
Deanna Earley | Lead develop
> We have some situations where we're not interested in a particular track.
> Currently we create and assign a "null sink" that does nothing in
> afterGettingFrame() except call continuePlaying().
>
> Is there a safe way to drop this track and not try and set it up and receive
> it in the first
Hello Ross.
We have some situations where we're not interested in a particular track.
Currently we create and assign a "null sink" that does nothing in
afterGettingFrame() except call continuePlaying().
Is there a safe way to drop this track and not try and set it up and receive it
in the first