Re: [Live-devel] High CPU usage streaming TCP and UDP with OnDemandServerMediaSubsession

2014-08-26 Thread Chris Richardson (WTI)
Hi Ross, > Thanks for the note.  Yes, your analysis of the problem was correct.  I've just installed a new version - 2014.08.26 - of the "LIVE555 Streaming Media" code that should fix this. Thanks for fixing this so quickly. I have tested the new version and everything is working now. Thanks,

Re: [Live-devel] High CPU usage streaming TCP and UDP with OnDemandServerMediaSubsession

2014-08-26 Thread Ross Finlayson
Chris, Thanks for the note. Yes, your analysis of the problem was correct. I've just installed a new version - 2014.08.26 - of the "LIVE555 Streaming Media" code that should fix this. Ross Finlayson Live Networks, Inc. http://www.live555.com/ ___

Re: [Live-devel] DelayQueue infinite loop

2014-08-26 Thread Ross Finlayson
> DelayQueue::synchronize appears to be stuck in that while loop. It appears > curEntry->fDeltatTimeRemaning is always (0,0) No, that shouldn't happen. See below. > This is in DelayQueue.cpp at DelayQueue::synchronize > Loop starts at line 214. > > > DelayQueueEntry* curEntry = head(); > >

[Live-devel] DelayQueue infinite loop

2014-08-26 Thread Kenneth Forsythe
Hi, DelayQueue::synchronize appears to be stuck in that while loop. It appears curEntry->fDeltatTimeRemaning is always (0,0) and therefor timeSinceLastSync is always higher. This only happens when I am hosting the libraries within a COM DLL. What is recommended? Can I just detect this scenario

[Live-devel] High CPU usage streaming TCP and UDP with OnDemandServerMediaSubsession

2014-08-26 Thread Chris Richardson (WTI)
Hi Ross, I have recently updated the LIVE555 libraries I am using, ultimately to version 2014.08.23, though I originally updated to 2014.07.25 and the same problem happens. The problem is that the library is using a large amount of CPU when streaming both UDP and TCP from the same OnDemandServ

Re: [Live-devel] AAC RTP problem (crackling sound)

2014-08-26 Thread Ross Finlayson
> But I can't use AAC. > > I tried to use ADTSAudioFileSource and MPEG4GenericRTPSink but I get a > crackling sound instead (Noise) when I try to capture it. > > sessionStateAAC.source = ADTSAudioFileSource::createNew(*env, > inputFileNameAAC); > Is "inputFileNameAAC" really an ADTS-format AAC