I've tested the latest version ( 2010.07.07 ) of LiveMedia library.
Unfortunately the problem with RTPoverTCP still remains.
That's odd. I tested "openRTSP -t" with the URL that you gave me,
and it worked fine (and still does; I checked it again just now).
Are you using the same URL? Are you
Hi,
I've tested the latest version ( 2010.07.07 ) of LiveMedia library.
Unfortunately the problem with RTPoverTCP still remains. OpenRTSP client
connects to the server and starts receiving data, but nothing is written to
the output file, the same is with http tunneling, the same is with my
a
Hello,
First of all, I'm certainly not the first to say that but thank you for
this very nice software.
I use live555MediaServer in the context of my job and I compilled it
with the option "RTSP_ALLOW_CLIENT_DESTINATION_SETTING" to make me able
to control the server from a device connected on the
the code in your project
void sendRTPOverTCP(unsigned char* packet, unsigned packetSize,
int socketNum, unsigned char streamChannelId)
if the ::send return error. you mean it is the os configuration's problem?
Perhaps. What error(s) are the "send()" calls returning (i.e.,
my friend.
the code in your project
void sendRTPOverTCP(unsigned char* packet, unsigned packetSize,
int socketNum, unsigned char streamChannelId)
if the ::send return error. you mean it is the os configuration's problem?
-- Original ---
I did not sure I understand your last statement "make sure that your
downstream object always has enough buffer space to avoid trunction - i.e.,
so that fMaxSize is always >= fFrameSize". How can I assure it, the Live555
library request 150,000 bytes exactly.
This is true only for the "StreamPa
i am using mediaServer to develop one rtsp server with realtime
video stream show.
but when i finished coding.and begun to test.
i found it hardly run well when lots of clients connect in.
i check your code and found . there is only one thread to poll the event.
If you had read the FAQ - as
my friend.
i am using mediaServer to develop one rtsp server with realtime video stream
show.
but when i finished coding.and begun to test.
i found it hardly run well when lots of clients connect in.
i check your code and found . there is only one thread to poll the event.
so h