On Tue, 2009-09-15 at 13:59 -0700, Ross Finlayson wrote:
> >sstream is the preferred choice. strstrea.h and strstream.h are
> >both deprecated (the former is no longer present in VS 2008
> >distributions, for example). We did some testing using just sstream
> >and found that it worked for us o
On Thu, Aug 27, 2009 at 6:52 AM, Sandy Walsh wrote:
> Hi,
>
> We have a multicast stream, initiated from another process, which generates
> an .SDP file for the stream
>
> v=0
> o=MangoDSP 126 14843616424497153183 IN IP4 192.168.0.62
> s=Mango DSP Audio/Video
> m=video 7170 RTP/AVP 96
> a=rtpmap:9
sstream is the preferred choice. strstrea.h and strstream.h are
both deprecated (the former is no longer present in VS 2008
distributions, for example). We did some testing using just sstream
and found that it worked for us on both our windows builds and linux
builds.
Can someone with a cre
We ran into some compile errors for "strstrea.h", did a bit of research and
ended up making this change in both Groupsock.cpp and NetInterface.cpp:
#ifndef NO_STRSTREAM
#if (defined(_*WIN32__) || defined(_WIN32)) && !defined(__MINGW32__)
#include
#else
#if defined(__GNUC__) && (__GNUC_* > 3 || *_
Hi,
I think I found the answer.
I should not updateTSRecordNum(), which should be called when playing or
scale status changes.
I just add fRSRecordNum to fFramer's packet counter or Trick filter's
index/packet counter.
Regards,
Woods
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From: Woods
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