What is the best way to check from a RTSP/RTP client using live
libraries that the server has dropped the connection, or if one or
more of the RTP streams have died?
If a server *voluntarily* closes a connection, it will send a RTCP
"BYE" packet, which the client can handle (note, for example,
The way I understand it and read the code the
currentNALUnitEndsAccessUnit() method returning true marks the end
of a frame not a a NAL unit. (remember NAL unit does not always
equal frame).
Yes, "currentNALUnitEndsAccessUnit()" should return True iff (if and
only if) the most recently-delive
Hi,
I've been working with a playback session with QuickTime and
implementing the calls associated with playback; per recommendation:
void PlaybackSubsession::seekStreamSource(FramedSource* inputSource,
double seekNPT);
void PlaybackSubsession::setSourceStreamScale(FramedSource*
inputSour
I'm sorry, I just want to clarify this, I agree with Pat, I don't think
holding on to the truncated bytes and passing them in the next time
will work, at least with the current code in H264FUAFragmenter.
The way I understand it and read the code the
currentNALUnitEndsAccessUnit() method retur
Thank you all for your help.
It looks like the problem is on my side. One engineer, before he left,
started implementing Forward Error Correction and it looks like the new
code is causing the loss of packets. A modified
ReorderingPacketBuffer::storePacket was rejecting the incoming
packets whe
Hi,
What is the best way to check from a RTSP/RTP client using live libraries that
the server has dropped the connection, or if one or more of the RTP streams
have died?
Thanks,
Debargha.
**
Debargha Mukherjee, Ph.D.
Senior Research Scientist
I just fixed this issue in our code last night -- the I-frame from the H.264
encoder was getting truncated because it was too big to fit into the stock
OutPacketBuffer buffer (only ~6 bytes).
The short answer is that the entire outgoing packet must fit into a buffer --
there's no way for
Hi,
Can anybody explain me how can I use DigestAuthentication? How can I
get the required realm an nonce parameters?
Many thanks,
Miki
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Thank you Matt and Ross.
My code is already calling increaseReceiveBufferTo(200) for
the video and 10 for the audio. I added a call to increaseSendBufferTo(2000)
on the server side but it didn't make a difference.
My preliminary investigation tells me that I'm receiving all the
pa
Hello, Im finding library, which i want use for programming frame
grabber from FireWire and IP cameras. Im look on LiveMedia and
finding any tutorial, which describe realtions and usage of Classes
on LiveMedia library? Where i find this tutorial?
http://www.live555.com/liveMedia/
http://www.li
Hi,
look at test programs: the best tutorial is souce code itself.
:-)
Původní zpráva
Od: Jaroslav Hurdes
Předmět: [Live-devel] Tutorial for use Classes of livemedia library
Datum: 20.3.2009 10:28:06
Hello, Im finding library, w
Hello, Im finding library, which i want use for programming frame
grabber from FireWire and IP cameras. Im look on LiveMedia and finding
any tutorial, which describe realtions and usage of Classes on LiveMedia
library? Where i find this tutorial?
Thank you. Jaroslav Hurdes
PS: Excuse me for b
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