I have the RTP packets on my UNIX SOCKET. I want read them and send
them to my sinks!
So, I have a question:
I must work on multiframedrtpsink.cpp or on rtpsink.cpp?
You don't need to 'work on' either of these.
To receive RTP packets from your socket, you should create a
"Groupsock" object (w
I am having an issue on the streaming-out side. The audio and video
encoders read raw data from shared buffers using two derived
FramedSource classes modeled after DeviceSource.cpp. The
deliverFrame() function in these derived classes read raw audio and
video from respective shared buffers, enc
Hi,
I am developing a multi-threaded application using live libraries that receives
audio and video from several Axis IP cameras concurrently as RTSP clients,
decodes into raw, processes the data, creates a single outbound audio/video
stream, re-encodes and streams it out to a remote receiver a
Hi Ross,I have the RTP packets on my UNIX SOCKET. I want read them and send
them to my sinks!So, I have a question:I must work on multiframedrtpsink.cpp or
on rtpsink.cpp?I ask you the shortest way to do my purpose: my RTP packets are
ready on my UNIX SOCKET, so I don't build header or payload,
I recently do some reserch about streaming over the wireless
network, and i wonder if LiveMedia is appropriate over wireless
network
Yes, it can be used over any IP network.
--
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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Hello,everyone!
I recently do some reserch about streaming over the wireless network, and i
wonder if LiveMedia is appropriate over wireless network,if not,can it be
adapted easily to meet my need?
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