I'm wondering what I can do when fNumTruncatedBytes is > 0 on either the
client or server side.
On the server side the problem arises when my NAL unit is larger than
the buffer allocated when the StreamFramer object is created and we
don't know how big of a NAL might come along.
On the clien
> Hello!
> I've been using the testonDemandRTSPServer on my computer and it ran ok, I
> could stream an .m4e file to a client. But now, I would like to implement it
> in my smart phone, I mean, I need to get video from my smartphone's camera
> and stream it to a server, but I have a big problem, be
Hello!
I've been using the testonDemandRTSPServer on my computer and it ran ok, I
could stream an .m4e file to a client. But now, I would like to implement it
in my smart phone, I mean, I need to get video from my smartphone's camera
and stream it to a server, but I have a big problem, because I ho