Just a note about the MultiFramedRTPSource class we're using. The
first time doGetNextFrame() is called, it starts the network read
handler. This handler continues to run, pulling packets off the
network and buffering them
This is reinventing the wheel. The operating system already buffers
Ross
Your advice was very helpful. We found the place in our code where we
meant to drop a frame but instead stopped calling the afterGetting()
function.
-=- Mike Miller
SW Engineer, Govt. Systems
Rockwell Collins, Inc.
Cedar Rapids, IA ___
live-deve
Ross
Thanks for the quick reply and the advice.
Just a note about the MultiFramedRTPSource class we're using. The first
time doGetNextFrame() is called, it starts the network read handler. This
handler continues to run, pulling packets off the network and buffering
them, until the object is d
I understand.
But can you tell me is the provided code in the first post right way to end
session?
And what is the function of AfterPlayingFunc()?
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