I build up a RTSPServer (e.g testMPEG4VideoStreamer in the
testProgs),Somebody ever say that it can play the video directly in
the VLC player with openning the UPL:rtsp://x.x.x.x:8554/teststream.
Yes, but it should be "testStream", not "teststream".
--
Ross Finlayson
Live Networks, Inc.
http:/
I build up a RTSPServer (e.g testMPEG4VideoStreamer in the
testProgs),Somebody ever say that it can play the video directly in the VLC
player with openning the UPL:rtsp://x.x.x.x:8554/teststream. I try to do it on
the Windows xp system(the server build on the Linux system) ,but fail.Should
forgot to attach the code!
On Mon, 2008-06-23 at 14:07 -0400, Mike Gilorma wrote:
> Well, I've gotten this far with my h264 stream framer:
>
> I have a class H264VideoStreamParser that subclasses
> MPEGVideoStreamParser and have created a H264VideoStreamFramer. I have
> a test program called H2
Well, I've gotten this far with my h264 stream framer:
I have a class H264VideoStreamParser that subclasses
MPEGVideoStreamParser and have created a H264VideoStreamFramer. I have
a test program called H264Streamer that implements these new functions
(see attached). I am trying to stream a JVT NA
Just a simple question : is it possible to receive RTP packets with
a SimpleRTPSource for instance, without precising any payload?
No - not with the current code.
However, you could use a "BasicUDPSource", which will receive the
whole UDP payload, including all RTP headers.
From wath I un
At 06:29 AM 6/23/2008, you wrote:
I know what "currentNALUnitEndsAccessUnit()" is for, but i don not
see any call to this?
Run
grep currentNALUnitEndsAccessUnit liveMedia/*
:-)
It's called by "H264VideoRTPSink" (to figure out when to set the "M"
bit on outgoing RTP packets.
Hi,
Just a simple question : is it possible to receive RTP packets with a
SimpleRTPSource for instance, without precising any payload?
From wath I understand, giving a payload suppose that we already know
the kind of the media we are receiving (mp3, mpeg2ts, ...).
Is there any kind of "generic
I know what "currentNALUnitEndsAccessUnit()" is for, but i don not see any call
to this?
Thx
John
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--- Ven 13/6/08, Ross Finlayson <[EMAIL PROTECTED]> ha scritto:
Da: Ross Finlayson <[EMAIL PROTECTED]>
Oggetto: Re: [Live-devel] segfault in DelayQueue::removeEntry()
A: "LIVE555 Streaming Media - development & use" <[EMAIL PROTECTED]>
Data: Venerdì 13 giugno 2008, 07:15
Re: [Live-devel] segfau