Dear,
I have written a h264 media sender and receiver,
and they can work successfully.
But, so far, in receiver, frames are received and saved to a file.
We always to play the file via mplayer.
I am asking a question:
how can I play streaming in the receiver local via mplayer?
I tried "mplayer
Dear,
I have written a h264 media sender and receiver,
and they can work successfully.
But, so far, in receiver, frames are received and saved to a file.
We always to play the file via mplayer.
I am asking a question:
how can I play streaming in the receiver local via mplayer?
I tried "mplayer
Hi,
The demo applications in the "testProgs" were built successfully.
However, they could not work.
In the beginning, it could not find the cygwin1.dll and then I
copied it to testProgs/ to fix that problem.
But when I ran anyone of the demo applications, it show
I was trying to compile VLC with live555 enabled which
was built by myself. The live555 I built was working fine.
Did the demo applications in the "testProgs" directory build and link
OK? If so, then any subsequent problem you had linking VLC is
something that you should ask about
HI all,
I was trying to compile VLC with live555 enabled which was built
by myself. The live555 I built was working fine.
However, when I used it as a library for compiling VLC, I got
some errors which said "undefined references to certain functions such as
'_fcntl', '__errn
Thanks for the help and the quick response Ross,
I'll post my findings once I've figured it out,
Ralf
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>Hi all,
>I am trying to send a HD H.264 video and I found a problem when the frame size
>is bigger than unsigned range (0-65535
Huh? That's the range for "unsigned short", not "unsigned".
Where specifically in the code are you having trouble?
(I hope you're using our "H264VideoRTPSink" class.
Hi all,
I am trying to send a HD H.264 video and I found a problem when the frame size
is bigger than unsigned range (0-65535) and I try to copy it to fTo pointer.
First I thougt to change frameSize from unsigned to long, but error still
apeared. I think it's not only a frameSize problem, so maxim