I want to make a server that will stream from a single source to
multiple unicast clients and at least one multicast address. To
further complicate matters I believe it will need to support ASM (I
haven't been able to convince Quicktime to supports SSM).
Before I go too far down the wrong pat
Hello All,
I want to make a server that will stream from a single source to multiple
unicast clients and at least one multicast address. To further complicate
matters I believe it will need to support ASM (I haven't been able to
convince Quicktime to supports SSM).
Before I go too far down the
I was not running the latest baseline before, so I tried that and I
get the same result. Also, I used Wireshark to trace the RTSP
commands to setup the stream and everything looks the same (i.e.
OPTIONS, DESCRIBE, SETUP, PLAY).
Please rerun (your modified) "openRTSP" with the "-V" (verbose
o
>I'm going to utilize liveMedia library for MRCP implementation.
>
>According to RFC 4463
Note that RFC 4463 is just an "informational" RFC. "MRCP" is not an
Internet Standard protocol.
>Unfortunately liveMedia (RTSPServer) has nos support for RTSP ANNOUNCE method.
>More over, seems there are n
Ross,
I was not running the latest baseline before, so I tried that and I get
the same result. Also, I used Wireshark to trace the RTSP commands to
setup the stream and everything looks the same (i.e. OPTIONS, DESCRIBE,
SETUP, PLAY). The 1.0 scale immediately starts sending the RTP packets
after
Hello all,
I use RTSP server in a thread and when i restart this, rtsp client session
socket is not destroyed. And then client browser or application is freeze...
So how can i destroy client rtsp socket without reboot my application ?
Thanks for your help