Re: [Live-devel] Question on ClientTrickPlayState.fScale

2007-06-26 Thread Ross Finlayson
Do you think I am doing something wrong? Why is fScale initialized to 2.0? Oops, you've found a bug. I had used that initialization when debugging the code, but I had forgotten to change it back to 1.0 afterwards. (I never noticed it at the time, because I used the Amino STB to test the cod

[Live-devel] Question on ClientTrickPlayState.fScale

2007-06-26 Thread xcsmith
I am working with mediaServer and the trick mode code now, and I have the following problem: When I setup a session and send the very first PLAY request with a scale of 2.0, I get a regular 1x stream. I ran the debugger for awhile and noticed that in ClientTrickPlayState, fScale is initialized

Re: [Live-devel] Help with the testMPEG1or2VideoStreamer

2007-06-26 Thread Russell Brennan
If I understand your question correctly, you are simply asking if packets are sent when startPlaying() is called. I believe the answer is no, doEventLoop() calls a function called SingleStep() in a while loop. Each time SingleStep() is executed, a packet is sent. That's as deep as I understand i

[Live-devel] Help with the testMPEG1or2VideoStreamer

2007-06-26 Thread Joan Manuel Zabala
hello! I wanted that somebody could help me. saying to me, if the testing program to testMPEG1or2VideoStreamer when arriving at the point where startPlaying() is called to the function initiates the transmission of the video through the network. or on the contrary I must make a function so that