Do you think I am doing something wrong? Why is fScale initialized to 2.0?
Oops, you've found a bug. I had used that initialization when
debugging the code, but I had forgotten to change it back to 1.0
afterwards. (I never noticed it at the time, because I used the
Amino STB to test the cod
I am working with mediaServer and the trick mode code now, and I have the
following problem:
When I setup a session and send the very first PLAY request with a scale
of 2.0, I get a regular 1x stream. I ran the debugger for awhile and
noticed that in ClientTrickPlayState, fScale is initialized
If I understand your question correctly, you are simply asking if packets
are sent when startPlaying() is called. I believe the answer is no,
doEventLoop() calls a function called SingleStep() in a while loop. Each
time SingleStep() is executed, a packet is sent. That's as deep as I
understand i
hello! I wanted that somebody could help me. saying to me, if the testing
program to testMPEG1or2VideoStreamer when arriving at the point where
startPlaying() is called to the function initiates the transmission of the
video through the network. or on the contrary I must make a function so that