Hi
On Mon, Mar 28, 2016 at 9:42 PM, Tiago Vignatti
wrote:
> Do we have an agreement here after all? David? I need to know whether this
> fixup is okay to go cause I'll need to submit to Chrome OS then.
Sure it is fine. The code is already there, we cannot change it.
Thanks
David
--
To unsubscri
Hi
On Wed, Mar 23, 2016 at 12:56 PM, Chris Wilson wrote:
> On Wed, Mar 23, 2016 at 12:30:42PM +0100, David Herrmann wrote:
>> My question was rather about why we do this? Semantics for EINTR are
>> well defined, and with SA_RESTART (default on linux) user-space can
>> ignore
Hey
On Mon, Mar 21, 2016 at 6:14 PM, Daniel Vetter wrote:
> On Mon, Mar 21, 2016 at 01:26:58PM +0100, David Herrmann wrote:
>> Hi
>>
>> On Mon, Mar 21, 2016 at 8:51 AM, Daniel Vetter
>> wrote:
>> > Just a bit of wording polish plus mentioning that it
Hi
On Mon, Mar 21, 2016 at 8:51 AM, Daniel Vetter wrote:
> Just a bit of wording polish plus mentioning that it can fail and must
> be restarted.
>
> Requested by Sumit.
>
> v2: Fix them typos (Hans).
>
> Cc: Chris Wilson
> Cc: Tiago Vignatti
> Cc: Stéphane M
Hi
On Wed, Aug 21, 2013 at 12:33 PM, Inki Dae wrote:
> This patch adds lock and poll callbacks to dma buf file operations,
> and these callbacks will be called by fcntl and select system calls.
>
> fcntl and select system calls can be used to wait for the completion
> of DMA or CPU access to a sh
Hi Laurent and Alan
On Tue, Jul 17, 2012 at 1:24 PM, Alan Cox wrote:
>> The main issue is that fbdev has been designed with the implicit assumption
>> that an fbdev driver will always own the graphics memory it uses. All
>> components in the stack, from drivers to applications, have been designed
Hi
I am currently working on fblog [1] (a replacement for fbcon without
VT dependencies) but this questions does also apply to other fbdev
users. Is there a way to share framebuffers between fbdev devices? I
was thinking especially of USB devices like DisplayLink. If they share
the same screen dim