Am Dienstag, 8. September 2015, 22:40:07 schrieb Dmitry Torokhov:
Hi Dmitry,
>
>All input devices add randomness, however I think for mouse
>add_input_randomness() will drop majority of events since they are
>likely have the same value (well, depends on which direction you are
>moving the mouse).
On Mon, Sep 7, 2015 at 2:09 PM, Stephan Mueller wrote:
> Am Montag, 7. September 2015, 15:07:47 schrieb Mike Mestnik:
>
> Hi Mike,
>
>>This is just an off the wall guess. Wouldn't such entropy already be
>>collected at a lower level, like raw usb traffic?
>
> The RNG collects data from interrupts
Am Montag, 7. September 2015, 15:07:47 schrieb Mike Mestnik:
Hi Mike,
>This is just an off the wall guess. Wouldn't such entropy already be
>collected at a lower level, like raw usb traffic?
The RNG collects data from interrupts (that also covers normal PS/2 mice and
keyboards), block devices
This is just an off the wall guess. Wouldn't such entropy already be
collected at a lower level, like raw usb traffic?
On Sun, Sep 6, 2015 at 7:12 PM, Stephan Mueller wrote:
> Am Montag, 7. September 2015, 02:10:16 schrieb Stephan Mueller:
>
> Hi Stephan,
>
>> Hi,
>>
>> While analyzing the entro
Am Montag, 7. September 2015, 02:10:16 schrieb Stephan Mueller:
Hi Stephan,
> Hi,
>
> While analyzing the entropy sources for the random number generator in
> drivers/char/random.c, I saw that a USB mouse and a USB keyboard does
> trigger the add_input_randomness function to be triggered.
I nee
Hi,
While analyzing the entropy sources for the random number generator in
drivers/char/random.c, I saw that a USB mouse and a USB keyboard does trigger
the add_input_randomness function to be triggered.
Is that intended?
--
Ciao
Stephan
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