It looks like critique of this has come to an end. Could somebody take
this into their tree for 4.12?
As discussed in [1], there is a problem with get_random_bytes being
used before the RNG has actually been seeded. The solution for fixing
this appears to be multi-pronged. One of those prongs invo
It looks like critique of this has come to an end. Could somebody take
this into their tree for 4.12?
As discussed in [1], there is a problem with get_random_bytes being
used before the RNG has actually been seeded. The solution for fixing
this appears to be multi-pronged. One of those prongs invo