Hi Przemysław,
what exactly are you planning for this plugin?
Have you somewhere some outline about what the plugin would actually allow to
do with Lua and KMM?
Greets,
Marko
;
> Sent from my Samsung device
>
>
> Original message
> From: Przemek Kamiński
> Date: 22/03/2016 05:32 (GMT+00:00)
> To: For KMyMoney development
> Cc: kmymoney-devel@kde.org
> Subject: Re: plugin development help
>
> This is what my question was about. I do hav
>
>
>
> Sent from my Samsung device
>
>
> Original message
> From: Przemek Kamiński
> Date: 22/03/2016 05:32 (GMT+00:00)
> To: For KMyMoney development
> Cc: kmymoney-devel@kde.org
> Subject: Re: plugin development help
>
> This is what m
Cc: kmymoney-devel@kde.org
Subject: Re: plugin development help
This is what my question was about. I do have the rc file (see the repo I
linked to). Problem is that I don't want to install it into system directory
when developing. I tried to run it with
KDEBASE=/tmp ./kmymoney
but with no
This is what my question was about. I do have the rc file (see the repo I
linked to). Problem is that I don't want to install it into system directory
when developing. I tried to run it with
KDEBASE=/tmp ./kmymoney
but with no success.
P.
Sent using CloudMagic Email
[https://cloudmagic.com/k/d/
On 21/03/16 19:47, Przemysław Kamiński wrote:
Hello,
I would like to add Lua scripting support to KMyMoney as a plugin. This
is what I have as a draft:
https://github.com/CGenie/kmymoney/tree/4.7-lua-plugin/kmymoney/plugins/lua
One question -- when I compile KMyMoney and install it into some