Chris,
Did this ever get answered? If so, sorry for the noise. If not, the
problem is that qtwebengine will simply not compile with mingw, so
craft treats it as a no-op. I think the exact behavior by craft may
have changed recently, but the bottom line is that it fails silently,
and ma
I am happy to say moving craft to a much bigger drive and compiling
kmymoney(5.1) worked.
I then tried to compile kdevelop but it kept failing on qtwebengine
craft kdevelop
Y:\CraftRoot\etc\blueprints\locations\craft-blueprints-kde\extragear\kdevelop\kdevelop\kdevelop.py
failed:
extragear/kde
On Mittwoch, 17. Juni 2020 05:49:36 CEST Dawid Wrobel wrote:
> FYI,
>
> I fixed KMM issues on Windows today, so it should build fine under Craft:
> https://binary-factory.kde.org/view/Windows%2064-bit/job/KMyMoney_Release_win64/
Please keep in mind that this applies to the 5.1 branch. The master
FYI,
I fixed KMM issues on Windows today, so it should build fine under Craft:
https://binary-factory.kde.org/view/Windows%2064-bit/job/KMyMoney_Release_win64/
--
Regards,
Dawid
Thanks Jack
Good idea to do packages one at a time. I have blown away my craft install
due to the space it took up. Will try again.
I'll post an update on what progress if any I make.
Chris
On 16/06/2020 10:51 pm, Jack wrote:
On 6/16/20 7:01 AM, Chris wrote:
Sorry not QT6, QT5.6 which is l
On 6/16/20 7:01 AM, Chris wrote:
Sorry not QT6, QT5.6 which is listed in the cmake as the required
version. Or is that the minimum version?
Minimum. I believe 5.15 is available on Windows. I also have only a VM
for Windows, but will fire it up again when I have time. Last time, I
also did no
Sorry not QT6, QT5.6 which is listed in the cmake as the required version.
Or is that the minimum version?
I did setup a craft environment.
I tried compiling kdevelop so I could use it as an IDE but it failed on
QTWebengine. said it was an ignored package whatever that means I couldnt
find a
Hi,
On Dienstag, 16. Juni 2020 06:44:11 CEST Chris wrote:
> Hi
>
> I am looking to build kmymoney to run on windows and possibly OSX as I have
> a need to make some customisations.
On MacOSX Dawid Wrobel recently setup a development environment lately and made
some changes so that KMyMoney is