[Kernel-packages] [Bug 1950205] Re: Some shaders can crash the amdgpu kernel module, tainting

2021-11-10 Thread Jack Miller
Edit: Please close this bug -- it is a duplicate of an upstream issue in dxvk (https://gitlab.freedesktop.org/mesa/mesa/-/issues/4866) and not the kernel per se (although that makes life worse by clearing out vram and hard-resetting the gpu once the crash occurs, which X and DMs have no way to reco

[Kernel-packages] [Bug 1950205] Re: Some shaders can crash the amdgpu kernel module, tainting

2021-11-08 Thread Jack Miller
Edit -- it transpires that, despite what I said, the magic <0 to <=0 change hasn't been made on the main branch of mesa's git repo yet. I've successfully compiled a local copy (with meson & ninja) and am running it in a separate root to avoid clobbering the system libraries using LD_LIBRARY_PATH an

[Kernel-packages] [Bug 1950205] [NEW] Some shaders can crash the amdgpu kernel module, tainting

2021-11-08 Thread Jack Miller
Public bug reported: Hi there, I am experiencing, at random, the AMD-GPU "fences timed out!" bug reported previously as being either a kernel issue (https://bugzilla.kernel.org/show_bug.cgi?id=213145) or a mesa (https://gitlab.freedesktop.org/mesa/mesa/-/issues/4866) issue. The later was apparent