Re: multithreading support

2012-02-19 Thread Andreas Pakulat
On 19.02.12 09:57:45, Stephan Menzel wrote: > On Sat, Feb 18, 2012 at 4:01 PM, Milian Wolff wrote: > > If you are "good at multithreading" I presume you might have knowledge of > > reducing lock contention. If you have ideas how to do that for KDevelop > > without rewriting most of the code, I'd w

Re: multithreading support

2012-02-19 Thread Stephan Menzel
On Sat, Feb 18, 2012 at 4:01 PM, Milian Wolff wrote: > If you are "good at multithreading" I presume you might have knowledge of > reducing lock contention. If you have ideas how to do that for KDevelop > without rewriting most of the code, I'd welcome your insight. Yet for KDevelop > this is noth

Re: multithreading support

2012-02-18 Thread Vladimir Dergachev
On Sat, 18 Feb 2012, Milian Wolff wrote: On Saturday 18 February 2012 07:55:36 Vladimir Dergachev wrote: On Sat, 18 Feb 2012, Milian Wolff wrote: Hi Milian, Could you explain how lock contention arises in KDevelop ? I thought that a GUI app would spend most of its time idle.. If an app

Re: multithreading support

2012-02-18 Thread Milian Wolff
On Saturday 18 February 2012 07:55:36 Vladimir Dergachev wrote: > On Sat, 18 Feb 2012, Milian Wolff wrote: > > On Saturday 18 February 2012 18:50:42 Janardhan Reddy wrote: > >> Hi, > >> > >> Are there any applications in kde which need multithreading suppo

Re: multithreading support

2012-02-18 Thread Vladimir Dergachev
On Sat, 18 Feb 2012, Milian Wolff wrote: On Saturday 18 February 2012 18:50:42 Janardhan Reddy wrote: Hi, Are there any applications in kde which need multithreading support. I would like to participate in gsoc and i am good at multithreading. Even though many programns are multithreaded

Re: multithreading support

2012-02-18 Thread Milian Wolff
On Saturday 18 February 2012 18:50:42 Janardhan Reddy wrote: > Hi, > Are there any applications in kde which need multithreading support. I > would like to participate in gsoc and i am good at multithreading. > Even though many programns are multithreaded they may be slow even