Re: Communication between C++ and QML

2011-06-09 Thread Sebastian Kügler
On Friday, June 03, 2011 23:12:03 Stefan Majewsky wrote: > I've been looking into QML again for kdegames. Some background: I > added a QDeclarativeImageProvider to feed images from libtagaro's > ThemeProvider into QML, and that mostly works (with an emphasis on > mostly; QTBUG-14900). Then I tried

Re: Communication between C++ and QML

2011-06-06 Thread David Edmundson
On Fri, Jun 3, 2011 at 10:12 PM, Stefan Majewsky wrote: > Hi, > > I've been looking into QML again for kdegames. Some background: I > added a QDeclarativeImageProvider to feed images from libtagaro's > ThemeProvider into QML, and that mostly works (with an emphasis on > mostly; QTBUG-14900). Then

Re: Communication between C++ and QML

2011-06-05 Thread Espen Sandøy Hustad
On Friday 3. June 2011 23.12.03 Stefan Majewsky wrote: Hi > Hi, > > snip > > Now as far as I understand the (IMHO surprisingly sparse) I didn't find the documentation sparse, but quite good. Have you looked at http://doc.qt.nokia.com/4.7/qtquick.html for instance? > QtDeclarative module docu

Re: Communication between C++ and QML

2011-06-03 Thread Stephen Kelly
Stefan Majewsky wrote: > Hi, > > I've been looking into QML again for kdegames. Some background: I > added a QDeclarativeImageProvider to feed images from libtagaro's > ThemeProvider into QML, and that mostly works (with an emphasis on > mostly; QTBUG-14900). Then I tried something more difficult

Communication between C++ and QML

2011-06-03 Thread Stefan Majewsky
Hi, I've been looking into QML again for kdegames. Some background: I added a QDeclarativeImageProvider to feed images from libtagaro's ThemeProvider into QML, and that mostly works (with an emphasis on mostly; QTBUG-14900). Then I tried something more difficult: I wanted to port a game from QML,