Hi!
Ok then, it appears I was mistaken about the icons. Sorry...
So I relicensed again the Abstract Games under GPL 3 for the time being, and
removed the SameGame application which used BSD 3-Clause code from the Qt
examples. We also changed the X/O icons in TicTacToe which were from a Qt
examp
Hello!
‐‐‐ Original Message ‐‐‐
On Monday, May 11, 2020 12:19 AM, David Redondo wrote:
> Hi,
>
> > As for the other two, we are not using the source code directly, however we
> > copied and were inspired by a lot of code from both sources,
>
> That's using the code.
Ok, I wont try to ar
ful.
As for the other two, we are *not* using the source code directly, however we
copied and were inspired by a lot of code from both sources, which is why we
felt we should credit them.
Of course I'm not entirely sure here.
Thanks,
The Abstract Developers
‐‐‐ Original Message ‐‐‐
vices, and hope that name disclosure does not prove to be an
issue.
Thanks!
The Abstract Developers
‐‐‐ Original Message ‐‐‐
On Tuesday, May 5, 2020 3:35 PM, Carl Schwan wrote:
> Hi,
> the developers are both minors but the big brother who is a regular of
> #kde-chat and #k
Sorry about that ;)
‐‐‐ Original Message ‐‐‐
On Monday, May 4, 2020 10:04 AM, The Abstract Developers
wrote:
> Yes, we definitely can re-license. We have been wanting for a long time to
> convert to the nonrestrictive 2-Clause BSD, which appears to be on their
> list. Ho
e software (Gitlab) at
https://gitlab.com/abstractsoftware/abstractgames. I believe that all aspects
of the KDE Manifesto are satisfied.
Thank you,
the Abstract Developers