Re: Porting a project to KDE

2020-08-22 Thread Francois Blanchette
On 8/20/20, Albert Astals Cid wrote: > El dijous, 20 d’agost de 2020, a les 23:53:27 CEST, Francois Blanchette va > escriure: >> You are correct. :) References to SDL in the CMakeLists.txt should SDL2. >> I pushed another patch to develop branch. > > I've neede

Re: Porting a project to KDE

2020-08-20 Thread Francois Blanchette
You are correct. :) References to SDL in the CMakeLists.txt should SDL2. I pushed another patch to develop branch. On 8/20/20, Albert Astals Cid wrote: > El dijous, 20 d’agost de 2020, a les 16:40:44 CEST, Francois Blanchette va > escriure: >> Fixed. I pushed a patch to the devel

Re: Porting a project to KDE

2020-08-15 Thread Francois Blanchette
On 8/15/20, Albert Astals Cid wrote: > El divendres, 14 d’agost de 2020, a les 15:07:40 CEST, Francois Blanchette > va escriure: >> Hi >> >> My project is call LGCK builder. It is a Game Construction Kit >> written in C++ using a combination of Qt5, OpenGL and SDL.

Re: Porting a project to KDE

2020-08-15 Thread Francois Blanchette
lunteer and help you. Your project looks >> very >> nice and I think it will be a positive addition to KDE and hope that >> being >> part of KDE will also help LGCK Builder. > > Fully agreed. Thank you both. I feel optimistic that 2020 will be a good year ! :) Reg

Re: Porting a project to KDE

2020-08-15 Thread Francois Blanchette
On 8/15/20, Albert Astals Cid wrote: > El divendres, 14 d’agost de 2020, a les 15:07:40 CEST, Francois Blanchette > va escriure: >> Hi >> >> My project is call LGCK builder. It is a Game Construction Kit >> written in C++ using a combination of Qt5, OpenGL and SDL.

Re: Porting a project to KDE

2020-08-14 Thread Francois Blanchette
secondary step. I'm trying to find the path forward which makes most sense. What would you recommend? Regards, Frank B. On 8/14/20, Carl Schwan wrote: > Le vendredi, août 14, 2020 3:07 PM, Francois Blanchette > a écrit : > >> Hi > > Hi Frank, >> >> My proj

Porting a project to KDE

2020-08-14 Thread Francois Blanchette
Hi My project is call LGCK builder. It is a Game Construction Kit written in C++ using a combination of Qt5, OpenGL and SDL. In addition to the main IDE there is also a standalone Sprite Editor. The main engine implements the graphics, inputs and sounds components via a series of Interfaces which

Re: New developer need help with porting a project

2011-04-23 Thread Francois Blanchette
On Friday, April 22, 2011 09:08:13 AM Tomaz Canabrava wrote: > Another thing, that I'v been just pointed out... > why don't you get in contact with the KDe-Games people? there's also > the Gluon Project, and they are tying to make a game editor for quite > some time. Thank you for taking the time

Re: New developer need help with porting a project

2011-04-18 Thread Francois Blanchette
> ldd lgck-builder | grep png ldd lgck-builder | grep png libpng12.so.0 => /usr/lib64/libpng12.so.0 (0x7f6f140a5000) libpng14.so.14 => /usr/lib64/libpng14.so.14 (0x7f6f0f992000) On a hunch, I downloaded libpng144 and compiled the sfml libs against it. Cleared the build dir

Re: New developer need help with porting a project

2011-04-17 Thread Francois Blanchette
> ldd myApp | grep QtGui ldd lgck-builder | grep QtGui libQtGui.so.4 => /usr/lib64/libQtGui.so.4 (0x7fc247671000) > ldd | grep png ldd /usr/lib64/libQtGui.so.4 | grep png libpng14.so.14 => /usr/lib64/libpng14.so.14 (0x7fed34811000) /usr/include/png.h is symlink to ver

Re: New developer need help with porting a project

2011-04-17 Thread Francois Blanchette
Thank you for your reply, > Qt was compiled against libpng1.4 (current) but your system ships 1.2 > (dated) > Where and how did you get Qt binaries & what versions of libpng are on > your system and which does ligQtGui link? If I compile through qtCreator the libpng issue is not existant since i

New developer need help with porting a project

2011-04-16 Thread Francois Blanchette
Hello, Summary - I'm asking for a little assistance with the transition process. I have been in the process of converting my existing project into a KDE app. It's a game construction kit like the ones you would find in the old days of the commodore 64. The projet home page will gi