Making KRDC's vnc fully threadsafe

2013-10-26 Thread Shaheed Haque
Hi Urs, Christophe, I'm interested in trying to make KRDC's vnc client support automatic reconnection (using TCP keepalives). I had a quick hack and made some progress, but before trying the real thing, I need to make VncClientThread's "outputErrorMessageString" fully threadsafe. The attached pat

Re: Making KRDC's vnc fully threadsafe

2013-10-26 Thread Urs Wolfer
Hi Shaheed Thanks for this work. Looks good to me after a short look into it. I will look more deeply into it soon. Do you have a KDE Git account or should I commit it? I'm looking forward to you work for supporting automatic reconnection. Bye urs On 2013-10-26, Shaheed Haque wrote: Hi Urs

Re: porting kde games to QML

2013-10-26 Thread Heena Mahour
One more thing is that we should have a wiki page regarding the status of porting of kde games too .Isnt it? Yes that I will, but I will be equally happy if it is again included in gsoc (and someone mentors it :p) Regards On Sat, Oct 26, 2013 at 9:59 AM, Albert Astals Cid wrote: > El Dissabte, 2

Re: File with valid license but reported as "UNKNOWN"

2013-10-26 Thread Albert Astals Cid
El Divendres, 25 d'octubre de 2013, a les 20:42:18, Albert Astals Cid va escriure: > El Dijous, 24 d'octubre de 2013, a les 17:41:08, Ben Cooksley va escriure: > > On Thu, Oct 24, 2013 at 11:52 AM, Albert Astals Cid wrote: > > > Hmmm, anyone knows where the license checker lives? > > > > Hi Albe

Re: porting kde games to QML

2013-10-26 Thread Albert Astals Cid
El Dissabte, 26 d'octubre de 2013, a les 05:53:43, Heena Mahour va escriure: > Hey :) > I would like to know that is there any plan of porting a kde game to QML > in gsoc 2014 also ? > It can even extended to further porting to QML 2.0 too I think ? > As I ported plasmoids to plasma1 and plasma2 i