Point that
consists from two coordinates and a hash function to store it in
std::unordered_*. Therefore please be free to change and don't fear about
breaking logic :).
Cheers,
Minh
On 9 April 2015 at 12:25, Ian Wadham wrote:
> Hi Minh,
>
> On 06/04/2015, at 11:30 PM, Minh Ngo wrot
Here is the patch. Checked with clang 3.5.0, qt 4.8.6, KDE Development
Platform 4.14.6
Regards,
Minh
On 6 April 2015 at 16:20, Minh Ngo wrote:
> Hi,
>
> Yeah, there was some problem with clang, but unfortunately I have fixed
> them after porting to KF5. I will try to prepare a pat
Hi,
Yeah, there was some problem with clang, but unfortunately I have fixed
them after porting to KF5. I will try to prepare a patch.
Kind Regards,
Minh
On 6 April 2015 at 15:59, Ian Wadham wrote:
> Hi MInh,
>
> On 06/04/2015, at 12:37 AM, Minh Ngo wrote:
> > > Thanks, bu
il 2015 at 15:11, Luigi Toscano wrote:
> Minh Ngo ha scritto:
> > Hi folks,
> >
> > I would like to move my project [1] to KDE Reviews and receive some
> feedback
> > to make it become a part of the KDEGames project in prospect.
> >
> > According to the wi
;t anybody tried the game before please do it now if you would like :).
Cheers,
Minh
On 5 April 2015 at 16:34, Ian Wadham wrote:
> Hi Minh,
>
> On 05/04/2015, at 10:46 PM, Minh Ngo wrote:
> > It's in KDEReview now, https://projects.kde.org/projects/kdereview/k
Hi folks,
I would like to move my project [1] to KDE Reviews and receive some
feedback to make it become a part of the KDEGames project in prospect.
According to the wiki article [2] I have to contact with sysadmins and post
this message in this mail list.
KDots is a prototype of the game of dot