https://bugs.kde.org/show_bug.cgi?id=416310
Bug Janitor Service changed:
What|Removed |Added
Status|CONFIRMED |ASSIGNED
--- Comment #7 from Bug Janitor
https://bugs.kde.org/show_bug.cgi?id=416310
Nate Graham changed:
What|Removed |Added
Blocks||400295
See Also|https://bugs.kde.org/sh
https://bugs.kde.org/show_bug.cgi?id=416310
Nate Graham changed:
What|Removed |Added
Severity|minor |task
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ratijas changed:
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CC||m...@ratijas.tk
--- Comment #6 from ratijas ---
Luck
https://bugs.kde.org/show_bug.cgi?id=416310
--- Comment #5 from Konrad Materka ---
(In reply to Kai Uwe Broulik from comment #4)
> I was wondering if perhaps an IconEffects QML item should be added where you
> can tell it what effects to apply (disabled, hovered, etc) on any item.
Yes, I had som
https://bugs.kde.org/show_bug.cgi?id=416310
--- Comment #4 from Kai Uwe Broulik ---
I was wondering if perhaps an IconEffects QML item should be added where you
can tell it what effects to apply (disabled, hovered, etc) on any item.
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Postix changed:
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CC||pos...@posteo.eu
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--- Comment #3 from Konrad Materka ---
Hmm, then maybe we can implement this effect in QML, like:
import QtGraphicalEffects 1.12
...
GammaAdjust {
anchors.fill: batteryIcon
source: batteryItem
gamma: root.containsMouse ? (1.0 / 0.7) : 1
https://bugs.kde.org/show_bug.cgi?id=416310
--- Comment #2 from Kai Uwe Broulik ---
The icon is composed of different layers and parts, not just a single icon.
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Konrad Materka changed:
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CC||mate...@gmail.com
--- Comment #1 from Konrad M
https://bugs.kde.org/show_bug.cgi?id=416310
David Edmundson changed:
What|Removed |Added
CC||k...@davidedmundson.co.uk
Status|
https://bugs.kde.org/show_bug.cgi?id=416310
Nate Graham changed:
What|Removed |Added
See Also||https://bugs.kde.org/show_b
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