[kwin] [Bug 500500] kwin does not use PreciseTimers in renderloop

2025-02-23 Thread Apostolos Dimitromanolakis
https://bugs.kde.org/show_bug.cgi?id=500500 --- Comment #3 from Apostolos Dimitromanolakis --- It will be a little bit smoother. Previously some animations were not drawn with the correct timing, mostly when windows open/close/maximize or you move windows around the screen. And there should be a

[kwin] [Bug 500500] kwin does not use PreciseTimers in renderloop

2025-02-22 Thread Yoshio Sato
https://bugs.kde.org/show_bug.cgi?id=500500 Yoshio Sato changed: What|Removed |Added CC||vasua.ukra...@gmail.com --- Comment #2 from Yoshi

[kwin] [Bug 500500] kwin does not use PreciseTimers in renderloop

2025-02-21 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=500500 --- Comment #1 from Nate Graham --- Implemented with https://invent.kde.org/plasma/kwin/-/merge_requests/7211! -- You are receiving this mail because: You are watching all bug changes.

[kwin] [Bug 500500] kwin does not use PreciseTimers in renderloop

2025-02-21 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=500500 Nate Graham changed: What|Removed |Added Version Fixed In||6.4.0 CC|

[kwin] [Bug 500500] kwin does not use PreciseTimers in renderloop

2025-02-21 Thread Zamundaaa
https://bugs.kde.org/show_bug.cgi?id=500500 Zamundaaa changed: What|Removed |Added Status|REPORTED|RESOLVED Latest Commit|

[kwin] [Bug 500500] kwin does not use PreciseTimers in renderloop

2025-02-20 Thread Apostolos Dimitromanolakis
https://bugs.kde.org/show_bug.cgi?id=500500 Apostolos Dimitromanolakis changed: What|Removed |Added Summary|kwin does not use |kwin does not use