https://bugs.kde.org/show_bug.cgi?id=483240
fililip changed:
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--- Comment #6 from fililip ---
https://bugs.kde.org/show_bug.cgi?id=483240
Esko Toivonen changed:
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--- Comment #5 from fililip ---
I managed to add an option to override this behavior with an environment
variable, LFC finally works as it did before.
diff --git a/src/core/renderloop.cpp b/src/core/renderloop.cpp
index 5e3a74c..de7b7d3 100644
--- a/sr
https://bugs.kde.org/show_bug.cgi?id=483240
--- Comment #4 from fililip ---
One note I'll add: after resuming from suspend, even when using the HW cursor,
VRR still breaks below 30 FPS and requires a restart of KWin. Is this just
random behavior or a bug?
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--- Comment #3 from fililip ---
Ok, thanks for the quick response! I appreciate it. I'll stick to the HW cursor
for now then.
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--- Comment #1 from fililip ---
I should probably add that using the hardware cursor works fine (I was using
the software one), but I'd personally prefer to have the option to retain even
a low software cursor refresh rate anyway, or at least not have t
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