[kwin] [Bug 363778] logout effect fails to compile shader

2016-10-28 Thread Martin Gräßlin
https://bugs.kde.org/show_bug.cgi?id=363778 Martin Gräßlin changed: What|Removed |Added Resolution|--- |UNMAINTAINED Status|UNCONFIRMED

[kwin] [Bug 363778] logout effect fails to compile shader

2016-09-26 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=363778 eseif...@error-reports.org changed: What|Removed |Added CC||eseif...@error-reports.org -- You

[kwin] [Bug 363778] logout effect fails to compile shader

2016-06-01 Thread Martin Gräßlin via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=363778 --- Comment #3 from Martin Gräßlin --- ah it's OpenGL ES 3. -- You are receiving this mail because: You are watching all bug changes.

[kwin] [Bug 363778] logout effect fails to compile shader

2016-06-01 Thread Martin Bednar via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=363778 --- Comment #2 from Martin Bednar --- Created attachment 99299 --> https://bugs.kde.org/attachment.cgi?id=99299&action=edit supportInformation output -- You are receiving this mail because: You are watching all bug changes.

[kwin] [Bug 363778] logout effect fails to compile shader

2016-06-01 Thread Martin Gräßlin via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=363778 --- Comment #1 from Martin Gräßlin --- can you please paste the output of: qdbus org.kde.KWin /KWin supportInformation This should tell us which code path is used (as shaders differ depening on Version). -- You are receiving this mail because: You ar