https://bugs.kde.org/show_bug.cgi?id=390985
Andrey changed:
What|Removed |Added
Latest Commit|https://commits.kde.org/kri |https://commits.kde.org/kri
|ta/ace6
https://bugs.kde.org/show_bug.cgi?id=390985
Dmitry Kazakov changed:
What|Removed |Added
Latest Commit|https://commits.kde.org/kri |https://commits.kde.org/kri
https://bugs.kde.org/show_bug.cgi?id=390985
Dmitry Kazakov changed:
What|Removed |Added
Status|UNCONFIRMED |RESOLVED
Latest Commit|
https://bugs.kde.org/show_bug.cgi?id=390985
--- Comment #4 from Boudewijn Rempt ---
I think we need to do both 1 and 3 -- 1 would also help with other places where
the pixel selection outline is used. Though I thought we already had a cache
there...
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https://bugs.kde.org/show_bug.cgi?id=390985
--- Comment #3 from Dmitry Kazakov ---
Well, most probably, the problem is Windows-specific, because its memory
allocator is known to be quite inefficient and fragments memory easily.
The real problem is that we use quite inefficient algorithm for calc
https://bugs.kde.org/show_bug.cgi?id=390985
Boudewijn Rempt changed:
What|Removed |Added
Assignee|krita-bugs-n...@kde.org |dimul...@gmail.com
Platform|Windows
https://bugs.kde.org/show_bug.cgi?id=390985
--- Comment #1 from marcelriver...@gmail.com ---
Created attachment 110955
--> https://bugs.kde.org/attachment.cgi?id=110955&action=edit
a project file that uses too much memory when a layer style is applied
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