[kpat] [Bug 424857] play sound when game is no longer winnable

2024-02-07 Thread Miguel Angel Lopez
https://bugs.kde.org/show_bug.cgi?id=424857 Miguel Angel Lopez changed: What|Removed |Added CC||bufalo1...@gmail.com --- Comment #9 from M

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-02 Thread Daniel Fichtner
https://bugs.kde.org/show_bug.cgi?id=424857 --- Comment #8 from Daniel Fichtner --- merge request for further discussion: https://invent.kde.org/games/kpat/-/merge_requests/5 -- You are receiving this mail because: You are watching all bug changes.

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-02 Thread Daniel Fichtner
https://bugs.kde.org/show_bug.cgi?id=424857 --- Comment #7 from Daniel Fichtner --- Thanks, I'll try to find a danger sound. The implementation is no problem. It's already working with my message sound. To switch out the sound you just have to change the soundfile path in the sound engine and in

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-01 Thread Ian Wadham
https://bugs.kde.org/show_bug.cgi?id=424857 Ian Wadham changed: What|Removed |Added CC||iandw...@gmail.com --- Comment #6 from Ian Wadham

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-01 Thread Daniel Fichtner
https://bugs.kde.org/show_bug.cgi?id=424857 --- Comment #5 from Daniel Fichtner --- (In reply to Albert Astals Cid from comment #4) > I think that introduces a rather unwanted dependency of kpat to oxygen We could just put that file into the kpat/sounds foulder and ship it with the application.

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-01 Thread Albert Astals Cid
https://bugs.kde.org/show_bug.cgi?id=424857 --- Comment #4 from Albert Astals Cid --- I think that introduces a rather unwanted dependency of kpat to oxygen -- You are receiving this mail because: You are watching all bug changes.

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-01 Thread Daniel Fichtner
https://bugs.kde.org/show_bug.cgi?id=424857 --- Comment #3 from Daniel Fichtner --- (In reply to Albert Astals Cid from comment #2) > Definitely a secondary option, it'd be mega weird otherwise since as a > normal player i wouldn't expect a sound to happen "randomly". Okay will do. > Also which

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-01 Thread Albert Astals Cid
https://bugs.kde.org/show_bug.cgi?id=424857 Albert Astals Cid changed: What|Removed |Added CC||aa...@kde.org --- Comment #2 from Albert As

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-01 Thread Daniel Fichtner
https://bugs.kde.org/show_bug.cgi?id=424857 --- Comment #1 from Daniel Fichtner --- I would like to implement it. Should it be activated in the general "Play Sounds" setting that already exists or should one be able to toggle this separately? -- You are receiving this mail because: You are watc

[kpat] [Bug 424857] play sound when game is no longer winnable

2020-08-01 Thread Daniel Fichtner
https://bugs.kde.org/show_bug.cgi?id=424857 Daniel Fichtner changed: What|Removed |Added CC||dan...@outlook.de Assignee|co...@kd