https://bugs.kde.org/show_bug.cgi?id=458534
Jazeix Johnny changed:
What|Removed |Added
Latest Commit|https://invent.kde.org/educ |https://invent.kde.org/educ
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https://bugs.kde.org/show_bug.cgi?id=458534
Jazeix Johnny changed:
What|Removed |Added
Latest Commit|https://invent.kde.org/educ |https://invent.kde.org/educ
|
https://bugs.kde.org/show_bug.cgi?id=458534
Jazeix Johnny changed:
What|Removed |Added
Latest Commit|https://invent.kde.org/educ |https://invent.kde.org/educ
|
https://bugs.kde.org/show_bug.cgi?id=458534
Jazeix Johnny changed:
What|Removed |Added
Latest Commit|https://invent.kde.org/educ |https://invent.kde.org/educ
|
https://bugs.kde.org/show_bug.cgi?id=458534
Jazeix Johnny changed:
What|Removed |Added
Status|ASSIGNED|RESOLVED
Resolution|---
https://bugs.kde.org/show_bug.cgi?id=458534
Bug Janitor Service changed:
What|Removed |Added
Status|REPORTED|ASSIGNED
Ever confirmed|0
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #27 from Jazeix Johnny ---
(In reply to infiniteverma from comment #25)
> How about adding the Chess manual to add this line:
>
> "Use the arrow buttons to manually select the difficulty level."
>
> So this particular para becomes:
>
> "I
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #26 from mako...@hotmail.com ---
seems good to me, thank you.
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--- Comment #25 from infiniteverma ---
How about adding the Chess manual to add this line:
"Use the arrow buttons to manually select the difficulty level."
So this particular para becomes:
"In this activity you discover the chess game by playing agai
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #24 from mako...@hotmail.com ---
I'm OK with @anim...@gmail.com ; it's better to have the manual of each
activity be more specific and precise how to handle the activity in question.
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--- Comment #23 from anim...@gmail.com ---
(In reply to infiniteverma from comment #22)
> "Arrows - Display the current level. Click to select another level"
>
> to
>
> "Arrows - Click on the arrow keys to change levels or difficulty of the
> activity
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #22 from infiniteverma ---
"Arrows - Display the current level. Click to select another level"
to
"Arrows - Click on the arrow keys to change levels or difficulty of the
activity."
How about this?
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--- Comment #21 from Jazeix Johnny ---
(In reply to makosol from comment #20)
> If possible, I would like to help for the rewording of the help.
Of course, we can discuss here the rewording and @ infiniteverma will take
care of the implementation
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--- Comment #20 from mako...@hotmail.com ---
If possible, I would like to help for the rewording of the help.
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--- Comment #19 from Jazeix Johnny ---
(In reply to infiniteverma from comment #18)
> (In reply to Jazeix Johnny from comment #17)
> > (In reply to makosol from comment #16)
> > > yes but i don't know how to do it.
> >
> > I was just asking if the prop
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #18 from infiniteverma ---
(In reply to Jazeix Johnny from comment #17)
> (In reply to makosol from comment #16)
> > yes but i don't know how to do it.
>
> I was just asking if the proposed solution was good for you, we will
> implement it.
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #17 from Jazeix Johnny ---
(In reply to makosol from comment #16)
> yes but i don't know how to do it.
I was just asking if the proposed solution was good for you, we will implement
it.
@infiniteverma, as you showed some interested for thi
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--- Comment #16 from mako...@hotmail.com ---
yes but i don't know how to do it.
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--- Comment #15 from Jazeix Johnny ---
(In reply to animtim from comment #14)
> I've discussed with Aish about this possibility, and we both think that
> moving the difficulty selection to a configuration page would be worse in
> terms of discoverabilit
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #14 from anim...@gmail.com ---
I've discussed with Aish about this possibility, and we both think that moving
the difficulty selection to a configuration page would be worse in terms of
discoverability and consistence with the other activitie
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #13 from Jazeix Johnny ---
I would prefer to keep the same level after winning a strategy game too.
Another solution is to remove the levels for all the strategy games and add the
configuration to choose between "very easy", "easy", ...
And
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #12 from anim...@gmail.com ---
On second thought, we have this special behaviour to not go automatically to
next level after a win on strategy activities for some reasons (like for
example, this way users playing it will have time to show the
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #11 from anim...@gmail.com ---
Else, if we keep the manual-only level change, we could add a more specific
info about it in the manual of these activities, saying something like "The
level number corresponds to the difficulty. Select manually
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #10 from anim...@gmail.com ---
So maybe we should make level auto-increase after a win (in all the strategy
activities, like we do in all other activities)? @Johnny what do you think
about this?
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--- Comment #9 from mako...@hotmail.com ---
well, I and others here disagree. Also, the "level" doesn't increase after each
victory, so this not a level per se.
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anim...@gmail.com changed:
What|Removed |Added
Ever confirmed|1 |0
Status|CONFIRMED
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #7 from Jazeix Johnny ---
(In reply to infiniteverma from comment #6)
> I'd like to work on this. Having a 'Level: ' on the game view would
> make it easier to understand.
Thank you for your interest. After discussing with the other maintai
https://bugs.kde.org/show_bug.cgi?id=458534
infiniteverma changed:
What|Removed |Added
CC||vermainfin...@gmail.com
--- Comment #6 from inf
https://bugs.kde.org/show_bug.cgi?id=458534
Jazeix Johnny changed:
What|Removed |Added
Ever confirmed|0 |1
Status|REPORTED
https://bugs.kde.org/show_bug.cgi?id=458534
--- Comment #4 from mako...@hotmail.com ---
Oh ok, this isn't very obvious in my opinion. The UI and the help of the chess
activity should be clearer about that.
Thank you nonetheless.
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--- Comment #3 from Jazeix Johnny ---
(In reply to makosol from comment #2)
> But how do you select the level ?
The bar at the bottom, besides the "Help", "Home" buttons
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--- Comment #2 from mako...@hotmail.com ---
But how do you select the level ?
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--- Comment #1 from Jazeix Johnny ---
Hi,
thank you for the report.
The level is the difficulty.
Level 1 is random, in level 2, 20% of the time it's a "good" move (good meaning
generated by the engine), level 3 40%... level 5 is 100% moves computed b
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