https://bugs.kde.org/show_bug.cgi?id=500097
--- Comment #3 from Nathaniel Graham ---
(In reply to Zamundaaa from comment #2)
> The dmesg output shows that this is a bug in amdgpu, please report this at
> https://gitlab.freedesktop.org/drm/amd/-/issues
Is there a possible workaround
https://bugs.kde.org/show_bug.cgi?id=500097
Bug ID: 500097
Summary: KDE system slows to a crawl intermittently when
playing Albion Online
Classification: I don't know
Product: kde
Version: unspecified
Platform: Other
https://bugs.kde.org/show_bug.cgi?id=492830
--- Comment #7 from Nathaniel Graham ---
(In reply to Zamundaaa from comment #6)
> Ah, I've seen that before:
> > [drm:amdgpu_dm_plane_helper_prepare_fb [amdgpu]] *ERROR* Failed to pin
> > framebuffer with error -22
>
> Th
https://bugs.kde.org/show_bug.cgi?id=492830
--- Comment #5 from Nathaniel Graham ---
Created attachment 174044
--> https://bugs.kde.org/attachment.cgi?id=174044&action=edit
sudo dmesg
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https://bugs.kde.org/show_bug.cgi?id=492830
--- Comment #4 from Nathaniel Graham ---
Created attachment 174043
--> https://bugs.kde.org/attachment.cgi?id=174043&action=edit
journalctl --user-unit plasma-kwin_wayland --boot 0
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https://bugs.kde.org/show_bug.cgi?id=492428
--- Comment #13 from Nathaniel Graham ---
I have just discovered that the Steam Overlay is most likely the source of this
bug, or is at least the bit of software triggering it. Turning off the Steam
Overlay also causes this bug to go away, even if I
https://bugs.kde.org/show_bug.cgi?id=492428
--- Comment #12 from Nathaniel Graham ---
apologies for the spam, I forget that I cannot update previous comments.
I also tried manually resettting the GPU while running Guild Wars 2. It is also
an xwayland+proton game just like Timberborne is, but it
https://bugs.kde.org/show_bug.cgi?id=492428
--- Comment #11 from Nathaniel Graham ---
I did just try it with Timberborn (without gamescope), and it did indeed hang
*briefly*. However after about 10 seconds, it successfully reset, and
Timberborn was still running. This is not what occurs when I
https://bugs.kde.org/show_bug.cgi?id=492428
Nathaniel Graham changed:
What|Removed |Added
Resolution|DUPLICATE |---
Status|RESOLVED
https://bugs.kde.org/show_bug.cgi?id=492627
--- Comment #8 from Nathaniel Graham ---
(In reply to Akseli Lahtinen from comment #7)
> I don't see anything KDE related in first glance.
>
> Does this happen every time or just that one time?
It's 100% consistent and reproducibl
https://bugs.kde.org/show_bug.cgi?id=492428
--- Comment #8 from Nathaniel Graham ---
(In reply to Zamundaaa from comment #6)
> but the GPU resets should be fixed as well, or the game will still crash.
One thing that's interesting though is that using gamescope makes this issue go
away
https://bugs.kde.org/show_bug.cgi?id=492428
Nathaniel Graham changed:
What|Removed |Added
Status|NEEDSINFO |REPORTED
Resolution|WAITINGFORINFO
https://bugs.kde.org/show_bug.cgi?id=492428
--- Comment #5 from Nathaniel Graham ---
I've discovered that DP-alt mode seems to be causing this. When I switched from
using the USB-C port on my monitor (which uses DP-alt mode) to HDMI, the issues
completely dissappeared. Guild Wars 2 st
https://bugs.kde.org/show_bug.cgi?id=492830
--- Comment #2 from Nathaniel Graham ---
And actually, I want to be even more clear about what exactly OBS is recording.
That's a *screen* capture, not a capture of the game itself. So Somehow, OBS
can see what my monitor cannot. Particularly
https://bugs.kde.org/show_bug.cgi?id=492830
--- Comment #1 from Nathaniel Graham ---
Additionally, if the game is *unfocused*, the game continues to render
properly. Focusing the application freezes it again.
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https://bugs.kde.org/show_bug.cgi?id=492830
Bug ID: 492830
Summary: Fullscreen Games Not Displaying Properly
Classification: Plasma
Product: kwin
Version: 6.1.1
Platform: Other
OS: Linux
Status: REPORTED
https://bugs.kde.org/show_bug.cgi?id=492627
--- Comment #5 from Nathaniel Graham ---
a, I totally misunderstood the assignment. Is this what you want then?
```bash
(gdb) bt
#0 0x7f768e8a8664 in __pthread_kill_implementation () at /lib64/libc.so.6
#1 0x7f768e84fc4e in raise () at
https://bugs.kde.org/show_bug.cgi?id=492627
--- Comment #3 from Nathaniel Graham ---
Nate,
I am unable to upload the actual dumpfile (binary) since it's 310M and the max
file size is 40. Do you have a pastebin or something where I can upload it for
you?
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https://bugs.kde.org/show_bug.cgi?id=492627
--- Comment #2 from Nathaniel Graham ---
(In reply to Nate Graham from comment #1)
> Hello long lost twin brother! :D Unfortunately I can't reproduce the crash
> myself on current git master. If something crashed, we need a backtrace of
>
https://bugs.kde.org/show_bug.cgi?id=492627
Bug ID: 492627
Summary: System Settings Accessibility crashes
Classification: Applications
Product: systemsettings
Version: 6.1.4
Platform: Other
OS: Linux
Status: REP
https://bugs.kde.org/show_bug.cgi?id=492428
--- Comment #3 from Nathaniel Graham ---
Additionally, now that I've narrowed down the package, I'm more confident that
a second bug I've been having is related and relavent.
In Guild Wars 2, if I am using my external monitor (set as pr
https://bugs.kde.org/show_bug.cgi?id=492428
--- Comment #2 from Nathaniel Graham ---
I have narrowed it down to one of the kwin packages. I've upgraded
plasma-desktop and plasma-workspace without issue. Then, when I upgraded kwin
(kwin, kwin-common, kwin-libs, kwin-wayland, kwin-x11), the i
https://bugs.kde.org/show_bug.cgi?id=492428
--- Comment #1 from Nathaniel Graham ---
I apologize if `core` was the wrong product, I don't actually know what part of
KDE handles that interaction. I've uploaded the `journalctl -b -1` log to
hopefully clear up what's actually happeni
https://bugs.kde.org/show_bug.cgi?id=492428
Bug ID: 492428
Summary: the kernel crashes and hard-locks the system
Classification: Plasma
Product: kwin
Version: unspecified
Platform: Other
OS: Linux
Status: REPORT
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