https://bugs.kde.org/show_bug.cgi?id=502579
--- Comment #3 from Matthew Schwartz ---
bisected to
https://github.com/KDE/kwin/commit/93c9103ed3e1374d34394225ee3aa6cf8c8c955a on
the KWin side with gamescope 3.16.2 at least, will flag it for the gamescope
developer
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https://bugs.kde.org/show_bug.cgi?id=502579
--- Comment #2 from Matthew Schwartz ---
(In reply to David Edmundson from comment #1)
> If gamescope crashes, this is a gamescope problem
even if I cannot reproduce this issue on mutter, cosmic-comp, or KWin 6.3.3?
I'm not discounting that
https://bugs.kde.org/show_bug.cgi?id=502579
Bug ID: 502579
Summary: Gamescope crashes when running games with multiple
windows, started with KWin 6.3.4
Classification: Plasma
Product: kwin
Version: 6.3.4
Platform: Arch
https://bugs.kde.org/show_bug.cgi?id=493090
Matthew Schwartz changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution
https://bugs.kde.org/show_bug.cgi?id=497050
Matthew Schwartz changed:
What|Removed |Added
Status|REPORTED|RESOLVED
Resolution
https://bugs.kde.org/show_bug.cgi?id=497050
Bug ID: 497050
Summary: Using NumLock in Plasma Wayland sometimes causes
gamescope to think Meta key is held down
Classification: Applications
Product: systemsettings
Version: 6.2.4
https://bugs.kde.org/show_bug.cgi?id=496159
--- Comment #6 from Matthew Schwartz ---
Thanks, bug report filed here:
https://gitlab.freedesktop.org/drm/amd/-/issues/3769
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https://bugs.kde.org/show_bug.cgi?id=496159
--- Comment #4 from Matthew Schwartz ---
I was able to test a little more thoroughly today, and I can briefly summarize
the differences I see between Plasma 5.27.10 and Plasma 6.2.2 Wayland sessions
in case it helps.
Legion Go, which has a rotated
https://bugs.kde.org/show_bug.cgi?id=496159
--- Comment #3 from Matthew Schwartz ---
(In reply to Nate Graham from comment #1)
> Do you happen to have a Steamdeck you can see if it reproduces on?
I do have a Steam Deck, just checked and it is locked to 800x1280(10:16) as the
only available m
https://bugs.kde.org/show_bug.cgi?id=496159
Matthew Schwartz changed:
What|Removed |Added
Summary|Handheld PCs show invalid |Handheld PCs show invalid
https://bugs.kde.org/show_bug.cgi?id=496159
Bug ID: 496159
Summary: Handheld PCs show invalid internal panel resolutions
as valid in display settings
Classification: Plasma
Product: KScreen
Version: 6.2.2
Platform: Stea
https://bugs.kde.org/show_bug.cgi?id=493090
--- Comment #3 from Matthew Schwartz ---
(In reply to Zamundaaa from comment #2)
> Does this also happen if you just start the game without gamescope?
I've been testing with Quake 2 RTX, and in my case it does not occur if you
start the game
https://bugs.kde.org/show_bug.cgi?id=493090
Bug ID: 493090
Summary: Gamescope using adaptive-sync experiences frequent
jumps to monitor's max refresh rate, not present with
gamescope's own DRM backend
Classification: Plasma
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