Hi Alessandro,
Thanks for clues.
As you mentioned, could you have some sample code show how to implement??
1.prepare a texture image tiled with several smaller images
2.The old Box can have a different texture in each face, by setting a
different appearance in each face/shape3d, by using getSha
After being away from Java3D for a couple years I am trying to set up an
Irix Cave with Java3D.
The critical part here would be a interface to TrackD which I have seen
reference to at the University of Calgary in the past. Does anyone have
any idea about this?
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