Hi,
I don't know if I can post this topic here, but I'm wondering if it exists
out there a code written uniquely with the XJ3D classes (box, sphere, etc)
without load VRML scene. In fact, I see some classes of XJ3D that have many
similarity with the Java3D classes, and I want to use uniquely XJ3D
ddm wrote:
Hi,
I don't know if I can post this topic here, but I'm wondering if it exists
out there a code written uniquely with the XJ3D classes (box, sphere, etc)
without load VRML scene. In fact, I see some classes of XJ3D that have many
similarity with the Java3D classes, and I want to use uni