i totally agree with you !!
unfortunately i cannot use it anymore cause where i work now,they are stuck
with opengl and mfc, and there is lots and lots of work to do to achieve
simple tasks...
my dream is , to be able to insert java3d (and blender) in our workflow
soon...
Bye!
>-- Messaggio orig
Hello all!
I am currently working on a small game engine to create a 3D tile map w/
2D sprites on top.
My first issue is getting the 2D sprites on the Canvas3D (the seamingly
holy grail). I have found code for one solution by overloading the
postRender() function in Canvas3D. This works for simpl