[JAVA3D] Applications using Java3D..

2004-10-04 Thread Adrian Udenze
Hi all, I am in the process of setting up a project to make a 30 minute long computer generated film. As I have very little resources and this is a hobby I have decided to do as much of the work as possible using free software and minimal hardware costs. Consequently I have opted for Java 3D

Re: [JAVA3D] Deadlock with multiple Canvas3d objects in a Swing JFrame

2004-10-04 Thread Kristine Petsche
Hi Josh, I've tried leaving my PC alone as I've been starting up my application, but I still have been getting the deadlocking problem intermittently. I've debugged the code enough to know that the problem always occurs when the setVisible() call is made on the JFrame for the first time and the C

Re: [JAVA3D] Applications using Java3D..

2004-10-04 Thread John Wright
Adrian, It's unlikely that you'll make a "film" in real time (capturing and saving the frames generally is too slow to do in real time - unless you are just capturing on a video recorder connected to your PC). As for hardware you should be able to use just about any reasonably recent PC with a dece

Re: [JAVA3D] Applications using Java3D..

2004-10-04 Thread Adrian Udenze
Thanks Gilson, John and Pasi, your replies are spot on - and your point on using java for real time rendering is noted. I will see how I get on with your suggestions.   Best regards, Adrian.       - Original Message - From: Adrian Udenze To: [EMAIL PROTECTED] Sent: Monday, Octobe

[JAVA3D] Java 3D FAQ Weekly Posting (04 Oct 2004)

2004-10-04 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday October 4 2004 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If the