Hi all,
since the source of Java3D is available: has anybody modified the source,
so that it is possible to
push some opengl-commands diretly forward to the OpenGL engine?
For some reason I need access to some buffers. I can't get the buffer
access with the current api,
so I thought of invoking the
Try using Xith3d. It uses OpenGL direct calls along with the
scenegraph structure of Java3D.
Otherwise, I dont think you can mix J3D code with OpenGL.
Zak
- Original Message -
From: "MisterXen" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, August 23, 2004 6:29 AM
Subject: [JAVA
Hi all,
question about the color node in vrml. Im trying to convert the info in the vrml
color node (color and color Index) and create a geometryInfo object.
In the vrml file the colorIndex is not the same size as the coordindex. When I
create the geometryInfo with the colorIndex and coordIndex n
The Java 3D Frequently Asked Questions list for Monday August 23 2004
This is a posting of topics covered in the Java 3D FAQ. The answers
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If the
MisterXen wrote:
Hi all,
since the source of Java3D is available: has anybody modified the source,
so that it is possible to
push some opengl-commands diretly forward to the OpenGL engine?
Yes, some guy did it here:
http://www.javadesktop.org/forums/thread.jspa?threadID=3222&tstart=0
--
Nikolai V.