Juan,
This is what I use in case of displaying an image without tiling
on a shape. The trick here is the division 1/width and 1/height.
This will show your picture exactly as it is on your shape (no
shift or tiling). Mind that in the case below, the shape is
oriented in the x-z plane. So, in the l
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Hello all.
Can anyone suggest a good geometry file format? At the moment all I
need is the simplest of information, so the simpler the format the
better. I've looked at several different formats, but am interested in
some feedback from t
Hi
I'm looking for a reliable .3ds files loader.
I would be happy to get recommendations.
Thanks
David
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