[JAVA3D] Bit twiddling

2004-05-07 Thread Brobbey,Isaac
I need to convert some IBM formatted floating point data from a binary file so I can read into Java3D. This uses a different number of bits for the exponent and mantissa than is used by the IEEE representation. Can anyone point me at code or a tutorial on bit-twiddling in Java? thanks Isaac

Re: [JAVA3D] Bit twiddling

2004-05-07 Thread Alan Hudson
Brobbey,Isaac wrote: I need to convert some IBM formatted floating point data from a binary file so I can read into Java3D. This uses a different number of bits for the exponent and mantissa than is used by the IEEE representation. Can anyone point me at code or a tutorial on bit-twiddling in Java

Re: [JAVA3D] Geometry ByRef + UCIO

2004-05-07 Thread N. Vaidya
>On Thu, 6 May 2004 16:55:33 -0700, Chien Yang <[EMAIL PROTECTED]> wrote: >Vaidya, >Indexed geometry with the USE_COORD_INDEX_ONLY attribute set >should avoid unindexify before rendering. I'm not seeing anything >obvious in your code segment. Can you send me a test case ? > >thanks, > >- C