Hi Guys
I have created a QuadArray in my scene that is like a ribbon twisting
around, made of lots of little quads next to each other. When you look at
this therefore you get to see topside and underside of the ribbon.
Although I have set my normals, I am only seeing one side and the other is
bla
This demo shows you how to make various geometry deformations on a 3D
surface with user's mouse input.
After you start the program, you can select different actions through double
clicking the words on the screen. Following is a brief description about
each option.
"Soft": Point your mouse at the
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