Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread Richard Smith - Systems Engineer - Melbourne
Although I can't directly answer the question about how to find a job as a Java3D programmer, what I have seen is a few museums who have put in multiscreen theatres. One of the complaints they had was how much money it was costing them to commission content for their theatres. There seems to me to

Re: [JAVA3D] SV: [JAVA3D] easy demonstration

2004-03-19 Thread Florin Herinean
Nice applet, but misleading. It works only with the microsoft jvm, which has directx extensions. So no misteries. It's directly targeted to a specific product/platform: windows/directx/microsoft jvm. On default winxp/ie6 instalation, the microsoft jvm is *not* installed, so if you want to play the

Re: [JAVA3D] more on mixed-mode rendering...

2004-03-19 Thread Florin Herinean
It's obvious that the flush() method of J3DGraphics2D is altering the current view transform, so it's best to be flushed last. As an alternative, you can use a raster object to make your 2d drawings on it. You may post your observation as a bug, the fix should be easy (in opengl/jogl/gl4java/lwjgl

Re: [JAVA3D] Reflection Transform & Lighting

2004-03-19 Thread Florin Herinean
Actually you can change the winding in the PolygonAttributes. The BACK_FACE/FRONT_FACE pair just specifies the winding. The AlternateWinding flag I'll change to be something more like a negation, allowing you to use an arbitrary combination of normal and reflected transforms in your scenegraph. Ch

[JAVA3D] Parallel Rendering

2004-03-19 Thread Wayne Glanfield
I am currently working in the field of engineering and scientific simulations using very large data sets i.e. > 10,000,000 hexahedral cells. One of the bottle necks is visualisation of such large datasets. Although we use commercial visualisation software such as Enight which is capable of parallel

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread chrisf
> > > how to find a job as a Java3D programmer > > > i'd die to be able to spend 8 hours a day on it and being paid :-) > > Your best bet is to incorporate Java3D into another discipline, like geology, biology, ... afterall Java3D is a visualization tool. Chris =

Re: [JAVA3D] Parallel Rendering

2004-03-19 Thread Mattijs Janssens
Don't know about the Java3D part but as for alternative solutions have you had a look at paraview, the VTK based parallel visualization app? Wayne Glanfield wrote: I am currently working in the field of engineering and scientific simulations using very large data sets i.e. > 10,000,000 hexahedral c

Re: [JAVA3D] easy demonstration/ easy deployment

2004-03-19 Thread bob
H, I think there would be a lot of interest for the possibility to show java3d applets in normal websites with minimal fuss. Is there a fundamental problem? Where is it? Is it possible to write a small applet that simplifies the process for the user? Any interest to cooperate on such an applet

Re: [JAVA3D] easy demonstration/ easy deployment

2004-03-19 Thread Florin Herinean
You have to use java web start instead of normal applets. Or make sure that the client has installed the proper jvm & java3d. The fundamental problem is that java3d is not pure java, but it's a mixture of java and native code. Considering the restrictions surrounding a java applet, the native code

[JAVA3D] 3D information design

2004-03-19 Thread hterrolle
Hi, IF you want to see what JAVA able to do. Have a look at this site. http://hterrolle.free.fr/3Dapp/3dapp-test.html There is a Visio Conference Option if some poeple need to use one. Enjoy this new Re-Presentation of information world. Regards Herve PS: do not hesitate to sen

Re: [JAVA3D] Reflection Transform & Lighting

2004-03-19 Thread N. Vaidya
Yes, I'm aware of the BACK_FACE/FRONT_FACE flag. But the idea here is not to mess around with any flags or geometric details of the subgraph that one already has. Assuming that toggling CCW/CW flag will produce the desired reflection effect, then the cost of toggling the flag will be far cheaper t

Re: [JAVA3D] Reflection Transform & Lighting

2004-03-19 Thread Florin Herinean
If you play with the BACK_FACE/FRONT_FACE flag you don't have to touch the normals. And that's pretty cheap, just traverse the subbranch and toggle the PolygonAttributes flag in the Attributes of the Shape3D. You don't have to touch the geometries. In my case it's different. I have a complex proce

Re: [JAVA3D] Reflection Transform & Lighting

2004-03-19 Thread N. Vaidya
Check this picture out (hope the link works !): http://www.freewebs.com/matspring/ptrackone.htm Really pleased with the way Java 3D could handle this animation with particle tracking, multi-texturing, dynamic texture updates, and *reflection* (only the left half is animated and the right half ani

Re: [JAVA3D] frames per second on screen?

2004-03-19 Thread Gilson Laurent
Hello On Thursday 18 March 2004 14:44, you wrote: > Is there a class or how is it possible to calculate the current frames per > second and show it on the screen?? Have a look at the demos (FPSDemo) and think about Text3D. cu =

Re: [JAVA3D] Scene Antialiasing doesn't work

2004-03-19 Thread Michael Pfeiffer
Hi, as far as I know it depends from your graphics card settings too. You have to enable it in its configuration. Under Windows its somewhere in the appropriate configuration panel and for XFree ... I have no idea what the necessary option is. Michael On Thu, 18 Mar 2004 10:11:18 +0100, Oliver Fa

Re: [JAVA3D] Parallel Rendering

2004-03-19 Thread Alan Hudson
Wayne Glanfield wrote: I am currently working in the field of engineering and scientific simulations using very large data sets i.e. > 10,000,000 hexahedral cells. One of the bottle necks is visualisation of such large datasets. Although we use commercial visualisation software such as Enight whic

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread Julie Stromer
Hi, I work with Java 3D in context of an Immersive Virtual Reality (CAVE) set up, and we have adopted Java 3D into the development because of it's portability.  When an application uses the ConfiguredUniverse, this means that you can ultimately port it across the web, to any desktop configurat

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread Alan Hudson
Julie Stromer wrote: Hi, I work with Java 3D in context of an Immersive Virtual Reality (CAVE) set up, and we have adopted Java 3D into the development because of it's portability. When an application uses the ConfiguredUniverse, this means that you can ultimately port it across the web, to any

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread Michael Pfeiffer
Hi, I agree with you. One of the big strengths of J3D is that it contains a 3d engine and that it isn't only a plain interface to a graphics layer. In my opinion it would be acceptable if some OGL-related functionalities became part of it but only _beside_ the existing features. All other people w

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread Alan Hudson
Michael Pfeiffer wrote: Hi, I agree with you. One of the big strengths of J3D is that it contains a 3d engine and that it isn't only a plain interface to a graphics layer. In my opinion it would be acceptable if some OGL-related functionalities became part of it but only _beside_ the existing fea

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread Joshuah Goldstein
You have to move to India, so an American company will hire you for cheaper than it can employ Americans. lol --- Gasdia Roberto <[EMAIL PROTECTED]> wrote: > I knew i hadnt wasted my time spent on Java3D... > Can't wait to see next releases ! > Still i have a (somewhat OT) question ... > > how to

Re: [JAVA3D] easy demonstration/ easy deployment

2004-03-19 Thread Joshuah Goldstein
In order to view java3d applets, doesn't one just need to download and install the java3d jre? --- bob <[EMAIL PROTECTED]> wrote: > H, > > I think there would be a lot of interest for the > possibility to show java3d > applets in normal websites with minimal fuss. Is there a > fundamental > pr

Re: [JAVA3D] easy demonstration/ easy deployment

2004-03-19 Thread Joerg 'Herkules' Plewe
> In order to view java3d applets, doesn't one just need to > download and install the java3d jre? yes === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For

[JAVA3D] Aviatrix3d Announcement

2004-03-19 Thread Alan Hudson
j3d.org would like to announce the availablity of Aviatrix3D. It is a pure retained-mode Java scene graph API over the top of Java OpenGL bindings(JOGL). This toolkit is specifically focused on the needs of the data visualisation market - starting from a PC and working upwards to rendering cluste

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread William Denniss
On Sat, 2004-03-20 at 04:38, Alan Hudson wrote: > Michael Pfeiffer wrote: > > > Hi, > > > > I agree with you. One of the big strengths of J3D is that it contains a 3d > > engine and that it isn't only a plain interface to a graphics layer. In my > > opinion it would be acceptable if some OGL-relate

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread Paul Byrne
This type of debate is great and just what we had hoped for from the Java 3D community, keep it up ! Adding extensibility (which would include access to the lower level rendering system) to the Java3D API is something we are interested in. This (along with many other possible directions) will be d

Re: [JAVA3D] easy demonstration/ easy deployment

2004-03-19 Thread bob
The parts of the process I (think I) know are: 1) let install the jre 1.31 or above 2) let configure the browser to use the jre 3) include the java3d packages in the webpage 4) include your own classes in the webpage then there are issues about: 1) where to put the packages 2) differences between

Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans

2004-03-19 Thread Gasdia Roberto
eheh... What if i work for free ? ;-) Just give me a roof and something to eat now and then ! - Original Message - From: "Joshuah Goldstein" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, March 19, 2004 7:39 PM Subject: Re: [JAVA3D] ANNOUNCEMENT: Java 3D plans > You have to mo