Doug,
Excellent news. Better late than never! ;-)
Seriously, this is a great opportunity for the J3D community to come
together to build the scene graph API for Java that we have all been
dreaming of.
Hats off to SUN for having the courage to evolve the API through
java.net and the JCP.
Sincerely
we are very pleased.
Thank you!
From: Doug Twilleager <[EMAIL PROTECTED]>
We take this opportunity to announce that Sun is renewing its
commitment to Java 3D. The highlights of this announcement are:
_
Schluß mit Spam! http://www.
Hi Doug,
This is what I had to say on the javagaming forum on March 10:
Doug T. is probably upto something...
Let me guess...
A new incarnation of Java3D
A physics engine to go with jogl...
-
HeHe ! I think I'm psych
Hi list,
I tried both, the OpenGL and the DirectX version,
View.setSceneAntialiasingEnable( true) and/or java
-Dj3d.implicitAntialiasing=true myProgram but still no luck .
System: Windows XP, NVIDIA GeForce4 MX graphics board.
Has anybody successfully used scene antialiasing in Java 3D?
Oliver
Oliver Faulhaber wrote:
System: Windows XP, NVIDIA GeForce4 MX graphics board.
The GF4 MX boards are really low-quality and probably don't support AA.
Despite the name, they are based on the GeForce2 rendering core, which
was relatively advanced in it's day but today is quite slow. IIRC It
wasn't
Title: Message
Hi, This is not
actually a Java3d question. Hope you can help me with this.I am using
Visualization Toolkit(VTK ref:www.vtk.org) for my 3d programming which comes
with a java binding. My application works well on Windows,Solaris and
Linux. But on HP UX I am facing lots
Probably not the right discussion list for
this, but some time ago I heard about compiling
the java source
resulting in real bit-code (like C++) instead of interpreting resulting in
partly
readable code. Would really
appreciate just a hint from somebody where to find more info
on this. T
Jet ???
www.excelsior-usa.com/jet.html
>On Thu, 18 Mar 2004 10:40:07 +0100, Dirk L. van Krimpen
<[EMAIL PROTECTED]> wrote:
>Probably not the right discussion list for this, but some time ago I
>heard about compiling
>the java source resulting in real bit-code (like C++) instead of
>interpretin
Justin,
thanks a lot.
From: Justin Couch <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Scene Antialiasing doesn't work
Date: Thu, 18 Mar 2004 01:26:09 -0800
Oliver Faulhaber wrote:
System: Windows XP, NVIDIA GeForc
Thanks God and thanks SUN,
I'm very happy with this new, if SUN really do what is being promised maybe
a expert group can enhance JAVA3D more than expected.
Ornelio Hinterholz Junior
BOA VISTA ENERGIA SA
Brazil
-Mensagem original-
De: Justin Couch [mailto:[EMAIL PROTECTED]
Enviada em: qu
Hi,
I dont
really understand the question, so tell me more if the following does not answer
it. As i think I understand, the rotation is time based and the size depends on
dragging a point on the Y-axis? Basically to resizing is always relative to a
point. The resize moves all points of th
Glad its not just me!
I submitted a bug report to Apple about this (ID #3519818)
on 30 Dec 2003.
Apple requested demo code, and I sent them the standard Java3d AppearanceTest
demo with one tetrahedron modified to have an emissive color.
The bug status still shows 'Open/Verify'.
I am not sure if t
Hi all,
I want to demonstrate my java3d software within my website. Is there any
easy way (minimum clicks) to let someone see my java3d app without having
preinstalled any libraries/tools?
Thanks,
Lars
===
To unsubscribe, s
My group deeply appreciates Suns commitment. We have invested
significant internal resources developing Java3D applications for
engineering visualization, and this decision provides us with confidence
to move ahead. Thanks to all who have brought this about.
Matt Pierce
Loads Group,
Boeing Phanto
http://gcc.gnu.org/java/
be aware,
however, that it can't compile AWT and Swing code,
and I strongly
doubt that you can compile the Java3D libraries.
http://www.excelsior-usa.com/jet.html
Jet claims to
"support" AWT and Swing, but they can't compile it, either
-Original Message
Hi Bob,
You have understood the question well.Once I drag a
point on y-axis, the solid will change its size, and should be shown revolving
about x-axis as well as y-axis(on 2 other graph).But,I want to know how to go
about it in java-what classes etc. I am a beginner in 3D.So, I need lot of help
Hi Bob,
You have understood the question well.Once I drag a
point on y-axis, the solid will change its size, and should be shown revolving
about x-axis as well as y-axis(on 2 other graph).But,I want to know how to go
about it in java-what classes etc. I am a beginner in 3D.So, I need lot of hel
Hi
Vishal,
Transformations and such functionality can be found in the vecmath
package. info on www.java.sun.com . You can initiate
matrices with functions like rotX to have a rotation around the X axis. Dont
know them very well, I use my own classes.
bye,
Lars
-Original Messag
Great news!!
SUN almost had me worried for a minute, I almost thought about getting
the directX books out;)
Im kidding!
Cheers
>-Original Message-
>From: Doug Twilleager [mailto:[EMAIL PROTECTED]
>Sent: 18 March 2004 05:28
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] ANNOUNCEMENT: Jav
{laugh} Well Sun still has me worried (not specifically about Java 3D
though) so I purchased a copy of Borland's Delphi and I'm starting to
study it.
- John Wright
Starfire Research
Ben Logan wrote:
>
> Great news!!
>
> SUN almost had me worried for a minute, I almost thought about getting
>
Great news! It's nice to finally have an official announcement of the
future of Java3D.
Sean
On Wed, 2004-03-17 at 21:28, Doug Twilleager wrote:
> We take this opportunity to announce that Sun is renewing its
> commitment to Java 3D. The highlights of this announcement are:
>
> . Sun is in
Hi,
(snip, snip)
Very good news.
. We also want the expert group to help define the next major
revision (1.5? 2.0?) to the Java 3D API, which could involve
more widespread changes to the API.
I want to join the group
Well, may be we could manage to put inside some cod
All,
I have several Groups of Shape3Ds in my scenegraph. I have set up pick
reporting so I can pick the geometry of any of the objects. On a pick,
I would like to change the appearance of the group as a whole (find the
group the picked geometry is in and then change all of the Shape3Ds in
the gr
hard to imagine , send some code snippets to make the point
Isaac
Kevin Werner wrote:
What can I do to find the Group that a Shape3D is in without calling
getParent()? Or what am I doing wrong so that getParent() works?
If you are using picking, then you will get back a SceneGraphPath
instance. If you have enabled pick reporting on the parent group(s),
then the
:)))
Very, very glad. Big THANKS to Sun!
So, I made right decision not to move on Xith3D.
p.s. Justin, will you take back you words about 'dead Java3D' now ? ;)
On Wed, 17 Mar 2004 21:28:28 -0800, Doug Twilleager
<[EMAIL PROTECTED]> wrote:
>We take this opportunity to an
So...who was the person which never became tired by spreading the
disinformation about the dead of Java 3D?
On Wed, 17 Mar 2004 21:28:28 -0800, Doug Twilleager
<[EMAIL PROTECTED]> wrote:
We take this opportunity to announce that Sun is renewing its
commitment to Java 3D. The highlights of this ann
Ya never know; it may have been people
like Justin
that got the folks at Sun to perk up
their ears.
What's that old saying?... "the
sqeaky wheel gets the oil" ?
Whatever the reasons - the outcome is
GREAT! And thanks to Sun for
making a very wise, strategic decision.
-RJ
Maxim Tugai <[EM
Dear Doug,
Our product integrates the Java3D-based 3D imaging component with the
Swing-based GUI component and the Java2D-based 2D imaging component as
well as the J2SE-based DICOM component. We're so happy to hear this
news. I sent an email to [EMAIL PROTECTED] about our concern on
the future of
Is there a class or how is it possible to calculate the current frames per
second and show it on the screen??
Thanx
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-IN
Bloody hell, I was starting to master this quite nice API (I amdiscovering 3D also ).
Really I thonk java3d is a quite mature API.
I was so frustrated to hear java3D was perhaps not going to evolve any more.
As we say in French "Youpi".
Xith3d can wait and the rewrite of my soft also
I have a loader for .md3 files (quake 3), tha package is:
org.newdawn.j3d.loaders.md3.
however I haven't really figured out how to install and use this
loader...does anyone have any experience with this?
If not, do you know where I can get a md3 loader that has a tutorial or
installation instruct
Thanks...this did the trick. I guess I just didn't really understand
what a SceneGraphPath was until now. I didn't know it held references
to all of the object in the path.
thanks for the info,
kddubb
On Thu, 2004-03-18 at 13:29, Justin Couch wrote:
> Kevin Werner wrote:
>
> > What can I do to
FWIW, I can report more on some mixed-mode rendering weirdness
As background, I have a derived Canvas3D that calls registered listeners
during the "postRender()" phase. Some of the listeners simply draw 2D
graphics using the J3DGraphics2D; others draw Shape3Ds on the fly using
GraphicsContext
Dear All,
Doug Twilleager wrote:
> . We also want the expert group to help define the next major
> revision (1.5? 2.0?) to the Java 3D API, which could involve
> more widespread changes to the API.
I hope the good ideas in Xith3D will be moved across.
In general, I hope the
I knew i hadnt wasted my time spent on Java3D...
Can't wait to see next releases !
Still i have a (somewhat OT) question ...
how to find a job as a Java3D programmer
i'd die to be able to spend 8 hours a day on it and being paid :-)
thanks
Roberto
- Original Message -
From: "Doug Tw
Hello!
I also would like to be able to do that, and have searched the net for it
but not find anything that tells me how to solve it.
So I guess that it is not possible.
...but at http://www.eyeone.no/ (> Spill & Moro >) they have a game called
Burning Metall 3D (java applet) that acctually r
Michael Pfeiffer wrote:
So...who was the person which never became tired by spreading the
disinformation about the dead of Java 3D?
Erm, there were a number of us who thought it was dead based on what had been
said and past experience with sun. We always agreed that it was opinion and not
fact, i'l
Gasdia Roberto <[EMAIL PROTECTED]> schrieb am 19.03.2004, 07:21:38:
> I knew i hadnt wasted my time spent on Java3D...
> Can't wait to see next releases !
> Still i have a (somewhat OT) question ...
>
> how to find a job as a Java3D programmer
> i'd die to be able to spend 8 hours a day on it
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