Hi
Bassam,
maybe
you're on the wrong list here, don't you think so ? Questions about how to use
3ds should go to the 3ds mailing lists, where (most probably) you'll get
qualified answers.
Cheers,
Florin
-Original Message-From: Discussion list for Java 3D
API [mailto:[EMAI
Hi
Danilo Balby did a nice work about boolean operations
in Java3D.
http://www.geocities.com/danbalby/
Alessandro
--- Adel Ahmed <[EMAIL PROTECTED]>
escreveu: > Try using the Boolean operation between a
very thin
> cube and a cylinder.
>
> -Adel
> - Original Message -
> From: Bassam
Hi everyone!
Thanks for the help! I tried everything you wrote, but it does not help.
Sorry that i am bothering with the same problem again.
I did a screenshot and put it with the texure on my website
http://www-public.tu-bs.de:8080/~y0002384/data/
Ok, then I ran the example program "TextureTest.j
Hello!
I try to develop a class for mouse navigation. At the end this will be
applied to the camera, during development I use a cone-object to navigate
from above, so it should be easy to see what happens.
The function is:
Arrow_UPmove forward
Arrow_DOWN move backwards
Arrow_LEFT
You definitely have a problem with your texture-colordepth. In my opinion
thats not a problem of J3D but of your graphics card settings.
On Tue, 17 Feb 2004 13:18:51 +0100, Chris Ender <[EMAIL PROTECTED]>
wrote:
Hi everyone!
Thanks for the help! I tried everything you wrote, but it does not help.
S
Chris,
Is the problem just with screenshots? Or in the actual Java 3D display?
If screenshots then it looks like a really large compression setting if
you are originally exporting as JPG.
If it's in Java 3D then I'd certainly question what the color depth
setting of your screen display is.
- J
Chris,
Actually I take that back, it shouldn't be the screen capture as your
spheres are nice and crisp. Thus it appears that however you've mapped
the texture onto the background it may be getting magnified poorly.
- John Wright
Starfire Research
Chris Ender wrote:
>
> Hi everyone!
> Thanks fo
Hi Chris, I took a look at the pictures and I have
to say that there is a big difference between them...!
The original picture "texture" is definitly 24 bit
color, I can tell by the grading of the grey color and the white too.Pfeifer
might be right , there are some graphic cards that do not
As far as I remember the ATI-Control-Panels offer a possibility to specify
the texture graphics depth too (or was it for the background only?).
On Tue, 17 Feb 2004 15:44:42 +0100, Chris Ender <[EMAIL PROTECTED]>
wrote:
Hi John,
I send you the non-cropped screenshot of my java3d application.
please
Hello
> I did a screenshot and put it with the texure on my website
> http://www-public.tu-bs.de:8080/~y0002384/data/
.. is the server down or is my providers DNS acting funny again ? the IP i get
is 134.169.9.108. No http, no ftp, no ping.
(If the images are < 200KB, send them to [EMAIL PROTE
There is so little information about playing sound in Java3D. I've been
through all of the books, the tutorials and even this archive and found
very little.
My questions:
1. Is there a definitive reference on sound in Java3D?
2. I don't want to use a SimpleUniverse, so I've used both
JavaSoundMix
Paul,
I'd appreciate hearing some feedback on this issue too.
We abandonned Java 3D sound long ago as too hopelessly unreliable, and I
haven't spent any time looking at it again, for several years now.
- John Wright
Starfire Research
Paul Brown wrote:
>
> There is so little information about pl
Ok, in answer to question 3, I've just seen in the JavaDocs that
applications should not call the mixer methods directly. they're only
public for the benefit of the J3D core.
I'd appreciate answers to my other questions though.
Many thanks.
-Paul
Hello
forget my last post, the server is (back) online.
On Tuesday 17 February 2004 15:44, you wrote:
> the texture as a file on my disk has
> 16.8 million colors (24 bits) and a size of 640x480 pixel.
640x480 ? So it is resized/scaled before it becomes a texture ? That's bad.
(try 512x512)
The
Anyone tried recently the JDC bug database ? I'm trying to get a list of all
the bugs that have been submitted over the past year. The "advanced search"
option at JDC dumps a lot of stuff that doesn't seem to be correctly sorted
by date. If you have had better luck, please let me know.
===
Any news on JOGL? I've visited the JOGL website and that thing hasn't
changed in months...
I've heard almost nothing about...kind of tells me that it has less promise
then was expected.
Anyone hear ANYTHING?
Mario
Mariusz Zaczek
NASA - Johnson Space Center
Automated Vehicles and Orbit Analysi
ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA) wrote:
Any news on JOGL? I've visited the JOGL website and that thing hasn't
changed in months...
I've heard almost nothing about...kind of tells me that it has less promise
then was expected.
Anyone hear ANYTHING?
The specification side of it is moving
nothing has been released in a couple of months, but the java.net forum
has been very active.
http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=jogl
sean
On Tue, 2004-02-17 at 13:52, ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA)
wrote:
> Any news on JOGL? I've visited the JOGL website a
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