What is the best way to write static 2D data to a Canvas3D? For
example, if I wanted to draw a title centered at the top of my screen
(which would be positioned relative to the dimensions of it's AWT
container rather than scene geometry), what would be the best way to do
this? Reading through the
I have a raster of data which I would like to draw over top of all
geometry in my scene. However, no matter what values I pass to the
array which should define the depth information, the color pixelsin the
raster are written at the same depth as the point that defines the
raster's location in the